tag:blogger.com,1999:blog-80037136278454756952024-03-06T01:35:13.433-05:00A Visit to New EdenA diary of my experiences in Eve Online, an online game of Internet Spaceships, pew-pew, trading, thieving, back-stabbing, hunting and explorationBrianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.comBlogger156125tag:blogger.com,1999:blog-8003713627845475695.post-4269988820918643892016-08-19T22:05:00.000-04:002016-08-19T22:05:19.070-04:00Video: Besieged Covert Research Facility in a Dominix<div class="separator" style="clear: both; text-align: center;">
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<br />
This friggin' site.....It took me a surprisingly long time to come up with a fit (see end of post) that could run this "two waves of battleships" site. I see them fairly frequently in our home system and wanted to, if the system was quiet, be able to run them and grab the loot. It turns out the loot isn't substantial, about 10-30M on average, but there's a change of getting a nice implant drop.<br />
<br />
After trying to work with sentry drones I ended up with this fit based on something Kyle Yanowski succeeded with, though he used blasters. It's based around 250MM railguns, heavy drones doing kinetic damage, omni-tanking, two large armor reps and several modules to keep the capacitor going.<br />
<br />
To run the site warp in at 70km...actually 50km would probably work too. You will quickly meet three Mordu's Legion ships, a mixture of cruisers and battleships. The numbers are random - I've met 3 cruisers and also 3 battleships. Keep your range about 50km from the target but keep moving with your afterburner ON - that will mitigate the incoming missile damage. That distance is within your drone control range and railgun range. Hit the cruisers first since they move faster and you don't want them getting on top you.<br />
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Be aware that the rats will warp disrupt you if you get to around 30-35km from them. You can see it happen in the video as I fight the last ship while moving towards the loot can. You can use the Micro Jump Drive to escape that though, something I wish I'd remembered when I actually died once doing this site!<br />
<br />
As soon as the last ship is dead, the second wave will arrive. It consists of five ships and this is the most dangerous time - the incoming damage from five battleships is not to be messed with! Run both your armor repairers, using the cap booster as needed to keep them healthy. After you've killed a couple the incoming damage will decrease and you can deactivate one of the repairers.<br />
<br />
When there's one or two left begin moving towards the cargo canister - that's where the loot is. You can also kill the Thukker Research Lab building and get a little more loot.<br />
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You have about 20 minutes to run the site; if you're not done by then it will simply vanish. I'm not sure if it will do so after the rats are dead, though.<br />
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It's a fun site to do with friends too - have them bring more DPS, or reps, or whatever helps you. <br />
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Be aware that the site has NO gate! That means anyone that wants to attack you can land without warning. Watch d-scan, watch local and be ready to leave if needed. The cheap loot isn't worth losing a 250M ISK ship for :)<br />
<br />
[Dominix, Besieged]<br />
Damage Control II<br />
1600mm Steel Plates II<br />
Large Armor Repairer II<br />
Energized Adaptive Nano Membrane II<br />
Large Armor Repairer II<br />
Reactive Armor Hardener<br />
Drone Damage Amplifier II<br />
<br />
Heavy Electrochemical Capacitor Booster I<br />
100MN Monopropellant Enduring Afterburner<br />
Large Compact Pb-Acid Cap Battery<br />
Cap Recharger II<br />
Large Micro Jump Drive<br />
<br />
250mm Railgun II<br />
250mm Railgun II<br />
250mm Railgun II<br />
250mm Railgun II<br />
250mm Railgun II<br />
250mm Railgun II<br />
<br />
Large Auxiliary Nano Pump I<br />
Large Auxiliary Nano Pump I<br />
Large Nanobot Accelerator I<br />
<br />
<br />
Wasp II x5<br />
<br />
Javelin M x2000<br />
Spike M x2872<br />
Navy Cap Booster 800 x10<br />
Caldari Navy Antimatter Charge M x600<br />
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Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com1tag:blogger.com,1999:blog-8003713627845475695.post-47609022805653617122016-08-19T21:59:00.002-04:002016-08-19T21:59:52.943-04:00Video: Dead Men Tell No Tales solo in Stealth BomberI've been recording my attempts at Gallente Faction Warfare missions of various levels and wanted to share this one specifically. If you're Gallente FW pilot and the lure of those 50,000 loyalty points rewards (in tier 3, which we usually are) has been countered by the crushing need to train up to a Proteus, Tengu or blingy Hecate, look no further.<br />
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You can run<i> Dead Men Tell No Tales </i>solo in a stealth bomber costing (see fit below) about 30M ISK. Simply orbit the Caldari Tactical Command Post at 50-55km, activate your afterburner and open fire. Make sure you see Large Collideable Objects in your overview, if you don't see it when you land.<br />
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When you've done a significant amount of damage to the target, reinforcements will arrive. You may want to overheat your torpedoes and afterburner at this point, to lessen the incoming damage. Ideally you would like to kill the target in the first attempt! If you have to leave, repair and come back, another player may be waiting for you at the site, since the beacon identifying the mission is visible to everyone when you warp to it.<br />
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Dead Men is one of ten missions on offer from you friendly Level 4 FW mission agents, so you may need to ask several agents (twice, don't forget you can ask twice!) before it gets assigned.<br />
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You can also do <a href="http://vicvorlon.blogspot.com/2016/01/cutting-net-level-4-faction-warfare_15.html" target="_blank">Cutting the Net in a Tristan</a>, but you need to carry an object back to the agent for that one to complete successfully. Dead Men can be turned in at any station after you have blown up the tower.<br />
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Now go forth and get rich! At the time of writing our LP are <a href="https://www.fuzzwork.co.uk/lpstore/sell/10000002/1000181" target="_blank">worth about 1100 ISK each</a> if you buy certain datacores, Comets, Navy Maulus, or 1200 isk each for Fed Navy drones; Hammerhead, Ogre and Hobgoblin. Prices fluctuate, so check before buying!<br />
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[Nemesis, Dead Men]<br />
Ballistic Control System II<br />
Ballistic Control System II<br />
<br />
Sensor Booster II<br />
1MN Y-S8 Compact Afterburner<br />
Phased Scoped Target Painter<br />
Missile Guidance Computer I<br />
<br />
Prototype 'Arbalest' Torpedo Launcher<br />
[Empty High slot]<br />
Prototype 'Arbalest' Torpedo Launcher<br />
Covert Ops Cloaking Device II<br />
Prototype 'Arbalest' Torpedo Launcher<br />
<br />
Small Bay Loading Accelerator I<br />
Small Warhead Calefaction Catalyst I<br />
<br />
<br />
<br />
Caldari Navy Inferno Torpedo x406<br />
Nanite Repair Paste x30<br />
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Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-92224750695353146922016-07-06T09:49:00.001-04:002016-07-06T09:49:51.790-04:00More low level Faction Warfare missionsFollowing on from my last post about doing lower level faction warfare missions I decided to see what it was like to get a lot of them at once - pretty good, as it turns out! My plan was to fly my usual route of agents and ask all the agents for missions. I'd accept any level 1, 2 or 3 mission in those in systems close to home: Nagamanen, Hasmijaala, Oto, Onatoh, Sujarento etc. I also moved an Algos and Vexor to a station in the area for quicker deployment and running of these missions.<br />
<br />
You might like to open this <a href="https://docs.google.com/spreadsheets/d/1Vb2ijf_jLs0zNQQl24xIF83XIy5T0XzLBdWHIduJPsk/edit?usp=sharing" target="_blank">google docs spreadsheet</a> for reference (there are two tabs - one for level 4, one for all others): I'll be filling it out as I go through all this testing. And remember, you can ask each agent TWICE for a mission. You can decline the first offer, request again, and Delay the second if you don't like it. Look in the lower left of the agent conversation window to see if you can safely decline the mission: I wish CCP would make this more prominent! If you see "4 hours" mentioned, you can decline. If it says something else (like 2 hours 46 minutes) that means you decline his offer 1 hour and 14 minutes ago and you'll have to wait to decline another one. But you can ALWAYS Delay safely until the timer has run out.<br />
<br />
For the level 4 agents in station I would accept missions further afield, but only a couple of missions would be acceptable. After just 4 or 5 agents I had accepted about ten missions! The low level missions were in general very easy: arrive in Algos (even a Tristan for level 1 missions), drop drones, target "the commander", kill him and warp out. But I'll be avoiding Supply Interdiction - the target industrial ships take a while to kill and the rats put up a lot of resistance.<br />
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I had another go at The Reprisal with a stealth bomber, without success. Orbiting at 45km my Nemesis was applying about 420 dps to the Sector Commander, which he was able to tank. I tanked the incoming damage at around 50% shield...stalemate. With a second stealth bomber I know we could knock him off. The most successful part of this test was only getting jammed once in ten minutes of orbiting/shooting. Oh, and getting through a forty-man gate camp on the way there!<br />
<br />
To summarize: do a tour of all the FW agents in your area and get missions from all four agents. If you can handle level 4 missions, take Dead Men (stealth bomber) and <a href="http://vicvorlon.blogspot.com/2016/01/cutting-net-level-4-faction-warfare_15.html" target="_blank">Cutting the Net</a> (Tristan - easy!). For level 1-3, take them all except <i>Supply Interdiction </i>and <i>Precursor To Rescue</i>, which involves taking an item back to the agent (like Cutting the Net does).<br />
<br />
Level 1 missions pay about 1,000 LP, Level 2 about 3,500 and Level 3 around 14,000. If you're new to faction warfare or space-poor, these missions are a quick and easy way to get some LP and at about 1200 ISK per LP, it will get your wallet balance to decent levels.Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-62564943270195778992016-06-29T10:46:00.001-04:002016-06-29T10:46:27.797-04:00Mixing It Up Some More: FW Missions<br />
I finally installed the new launcher for Eve yesterday, since they're going to turn off the old one. I immediately panicked as I launched the game and was greeted by the introductory video and Aura saying "Welcome to Eve." It turned out that despite successfully importing my old client settings then launcher didn't think I'd want to use them. *sigh* I figured out the weird popup setting button (the button should stay "down" while the popup is active) and selected the imported data as, yes, the profile I wanted to use, and all was well.<br />
<br />
I've written recently about my efforts to have ships ready for use for a wider range of activities and that has been working. It ranges from a PvE Dominix built to take on Besieged Covert sites (still not fully tested) to three copies of my salvaging Imicus stationed in nearby systems for cleaning up after running PvE sites if the mood strikes me. I don't know why it took me so long to realize that I don't have to have just ONE instance of a useful ship!<br />
<br />
<h4>
Faction Warfare Missions</h4>
The Gallente are in Tier 3 at the moment and I don't have much LP so I've been looking for ways to run more missions without using a Proteus and a corp-mate mentioned he was solo running level 4 Faction Warfare missions in a stealth bomber. I remembered that CCP had rebalanced this missions for all races a while ago (<a href="https://www.reddit.com/r/Eve/comments/40dyrx/so_how_are_fw_l4s_now_since_the_last_update/" target="_blank">Reddit discussion here</a>) and wondered how it was going for him? He said the bomber could handle two missions: <a href="http://eve-survival.org/wikka.php?wakka=DeadMenTellNoTales4ga" target="_blank">Dead Men Tell No Tales</a> and <a href="http://eve-survival.org/wikka.php?wakka=Reprisal4ga" target="_blank">The Reprisal</a>. I correctly guessed this was because both missions requires killing just one target, but despite the reduced jamming from the rebalance, it still happened frequently.<br />
<br />
We have four FW agents in our home station and I have taken to asking them every day for missions, in case they offer me something close by that I can do. The missions can be as little as 3 jumps from our home and you can ask each agent twice without penalty: you can decline the first offer and delay the second till their 4 hour timer expires, then request again. I had actually never done level 1, 2 or 3 missions so when they came up in a nearby system I went ahead and ran a few. The first paid about 1k LP (about 1M ISK), the second about 3.5k LP and the third about 14k LP. I was able to run them in a Tristan, Algos and Vexor respectively with no special fittings needed.<br />
<br />
The serious payout is at level 4: 50k LP per mission. There are ten possible missions and I want to know which I can run without a Proteus. You may remember my earlier post about Cutting The Net being <a href="http://vicvorlon.blogspot.com/2016/01/cutting-net-level-4-faction-warfare_15.html" target="_blank">easily completed with a cheap frigate</a>. So when the level 4 agent offered me Dead Men Tell No Tales in a nearby system I took my Nemesis out to see how I went.<br />
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<span style="font-family: Courier New, Courier, monospace;">[Nemesis, Nemesis]</span><br />
<span style="font-family: Courier New, Courier, monospace;">Damage Control II</span><br />
<span style="font-family: Courier New, Courier, monospace;">Ballistic Control System II</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">5MN Y-T8 Compact Microwarpdrive</span><br />
<span style="font-family: Courier New, Courier, monospace;">Warp Disruptor II</span><br />
<span style="font-family: Courier New, Courier, monospace;">Phased Scoped Target Painter</span><br />
<span style="font-family: Courier New, Courier, monospace;">Phased Scoped Target Painter</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Inferno Torpedo</span><br />
<span style="font-family: Courier New, Courier, monospace;">Covert Ops Cloaking Device II</span><br />
<span style="font-family: Courier New, Courier, monospace;">Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Inferno Torpedo</span><br />
<span style="font-family: Courier New, Courier, monospace;">Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Inferno Torpedo</span><br />
<span style="font-family: Courier New, Courier, monospace;">[empty high slot]</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">Small Anti-Explosive Pump I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Small Warhead Calefaction Catalyst I</span><br />
<br />
I took the second target painter off and put in...damn...I can't remember; it's going to need some more ECCM anyway because I got jammed several times. I had almost killed the target structure when I reached about 10% armor and decided to warp out and repair. After doing so I returned and two more shots completed the mission. I had messed up my entry and not taken advantage <a href="http://eve-survival.org/wikka.php?wakka=DeadMenTellNoTales4ga" target="_blank">of a trick described here</a> wherein you arrived at the site cloaked and get into orbit around the target before starting to shoot. You'll get in a couple of volleys before the rats even start firing at you. I also spent too much time trying to identify the right target because the mission text used a different description of the target than the site did!<br />
<br />
I may even set up a clone with low-grade Spur implants to defend against jamming even more. Now that we can switch clones in Citadels with no cool-down timer, why not?!<br />
<br />
I now have ways of running three out of the ten possible level 4 missions cheaply: if I take a tour of the dozen or so FW agent station near us I'm likely to get a good haul of well-located missions of all levels. And the home-station agents can be pestered regularly to get a quick-to-run mission every couple of days at least.<br />
<br />
<h4>
Planetary Interaction Update</h4>
<div>
The new schema (see two posts down) is working well, not only financially but I find myself more relaxed about letting the factories stop occasionally. I'm able to supply all my own raw materials though do occasionally set up a buy order for stuff that I need which is selling cheap. If you watch the P0 market you can find some bargains. For example I bought several million Complex Organisms very cheaply and now don't need to extract so much; I'll just refine it for a while.</div>
Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-30098288315639896882016-06-29T09:59:00.000-04:002016-06-29T09:59:05.606-04:00Three Workhorse Ships: Ratting Atron, Probing Imicus, PI EpithalThis is a quick post to write about three ships that I use a lot: a belt-ratting Atron, a probing Imicus and m'lovely Epithal which carries the juicy PI products around<br />
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<span style="font-family: Courier New, Courier, monospace;">[Atron, Fly, You Fools!]</span><br />
<span style="font-family: Courier New, Courier, monospace;">Micro Auxiliary Power Core II</span><br />
<span style="font-family: Courier New, Courier, monospace;">Damage Control II</span><br />
<span style="font-family: Courier New, Courier, monospace;">Magnetic Field Stabilizer II</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">Medium Shield Extender II</span><br />
<span style="font-family: Courier New, Courier, monospace;">5MN Y-T8 Compact Microwarpdrive</span><br />
<span style="font-family: Courier New, Courier, monospace;">Fleeting Compact Stasis Webifier</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">Light Ion Blaster II</span><br />
<span style="font-family: Courier New, Courier, monospace;">Light Ion Blaster II</span><br />
<span style="font-family: Courier New, Courier, monospace;">Light Ion Blaster II</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">Small Core Defense Field Extender I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Small Core Defense Field Extender I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Small Hybrid Burst Aerator I</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">Void S x1163</span><br />
<span style="font-family: Courier New, Courier, monospace;">Null S x1263</span><br />
<br />
This shield tanked Atron is a tight fit but a joy to blap rats with. It has about 4k EHP and delivers about 200 dps. It will kill anything up to and including Serpentis clone soldiers (not Guristas, which fire missiles that have no problem finding you) and Serpentis Baron/Commodore vessels. Just orbit your target at 500 meters and open fire. A pulse from the MWD will cover about 35km, letting you get close quickly. You may need to downgrade some of these modules to make it fit for you.<br />
<br />
<br />
<div style="text-align: center;">
--</div>
<br />
<span style="font-family: Courier New, Courier, monospace;">[Imicus, Looky]</span><br />
<span style="font-family: Courier New, Courier, monospace;">Warp Core Stabilizer I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Warp Core Stabilizer I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Warp Core Stabilizer I</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">5MN Y-T8 Compact Microwarpdrive</span><br />
<span style="font-family: Courier New, Courier, monospace;">Scan Rangefinding Array I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Scan Pinpointing Array I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Scan Acquisition Array I</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">Core Probe Launcher I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Prototype Cloaking Device I</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">Small Gravity Capacitor Upgrade I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Small Gravity Capacitor Upgrade I</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
A simple scanning and probing Imicus for finding cosmic signatures - there's nothing special about this fit, it's just a good workhorse to have around for digging up content. The warp core stabilizers is just me being paranoid. I have probing ships with Sisters probes but this simpler fit is a good place to start.<br />
<br />
<br />
<div style="text-align: center;">
--</div>
<br />
<span style="font-family: Courier New, Courier, monospace;">[Epithal, Blue Night]</span><br />
<span style="font-family: Courier New, Courier, monospace;">Nanofiber Internal Structure II</span><br />
<span style="font-family: Courier New, Courier, monospace;">Warp Core Stabilizer I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Warp Core Stabilizer I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Warp Core Stabilizer I</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">Adaptive Invulnerability Field II</span><br />
<span style="font-family: Courier New, Courier, monospace;">Deluge Enduring Burst Jammer</span><br />
<span style="font-family: Courier New, Courier, monospace;">50MN Cold-Gas Enduring Microwarpdrive</span><br />
<span style="font-family: Courier New, Courier, monospace;">Adaptive Invulnerability Field II</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">Improved Cloaking Device II</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: Courier New, Courier, monospace;">Medium Low Friction Nozzle Joints I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Medium Low Friction Nozzle Joints I</span><br />
<span style="font-family: Courier New, Courier, monospace;">Medium Polycarbon Engine Housing I</span><br />
<span style="font-family: Courier New, Courier, monospace;"><br /></span>
<span style="font-family: inherit;">A good Epithal is a must for those doing Planetary Interaction. It has a specialized cargo bay that carries at least 50k m3 of PI material. The modules I'm using are for running away - I usually pre-overheat the burst jammer and activate one of the invulns. It can do the <a href="https://www.youtube.com/watch?v=i5BwkKIS8UQ" target="_blank">Cloak+MWD trick </a>that will get you safely away from gates as quickly as possible. <a href="https://www.youtube.com/watch?v=JrlUMiRL1jU" target="_blank">Here's a longer video </a>specifically about transports.</span><br />
<br />
<br />Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-26741360344159157042016-06-15T10:07:00.000-04:002016-06-15T10:07:05.883-04:00Space Farming: Self sustained Planetary InteractionI've almost completed my new PI setup, which is driven entirely from extraction. I got tired of the price swings I encountered in buying input materials from Jita and decided to see if I could make it work solo. Eveplanets tells me that my<a href="http://eveplanets.com/eve/system/index/?show=fliet" target="_blank"> home system of Fliet</a> can build <a href="http://eveplanets.com/eve/components/index/show/Recursive+Computing+Module" target="_blank">Recursive Computing Modules</a> from scratch and since we have 0% taxes on our POCOs and I'd like to avoid going through stargates that's what I decided to make.<br />
<br />
I'm using all three of my characters in this effort (five planets each), which I hope will only require me to pay attention for a few minutes a day. One lives in highsec, where planetary yields are lower than they are in low-sec, but by getting her to dig up the most common materials like Bacteria and Biofuels, my two lowsec characters can focus on the rarer stuff. My main has CCU V and the others CCU IV.<br />
<br />
<br />
<h4>
How Much Can I Make?</h4>
P4 items are worth an average of 2M a piece. I started with a minimalist setup that produced 1 every two hours; that's 12 a day which is worth 24M a day or 720M ISK a month...that's almost a plex right there! <a href="https://eve-central.com/home/quicklook.html?typeid=2871" target="_blank">RCMs are selling for</a> 2.2-2.5M right now.<br />
<br />
This table shows the quantity you'll need to supply if you want to produce half a p4 per hour (see the QTY CALC 1 column).<br />
<br />
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<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"Stage"}" style="background-color: #d0e0e3; border-left: 1px solid #000000; border-top: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">Stage</td><td data-sheets-value="{"1":2,"2":"Amt Per Hour In of each input"}" style="background-color: #d0e0e3; border-top: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">Amt Per Hour In of each input</td><td data-sheets-numberformat="[null,2,"#,##0.00",1,1]" data-sheets-value="{"1":2,"2":"Amt Per Hour Out"}" style="background-color: #d0e0e3; border-top: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">Amt Per Hour Out</td><td data-sheets-value="{"1":2,"2":"Ratio"}" style="background-color: #d0e0e3; border-right: 1px solid #000000; border-top: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">Ratio</td><td data-sheets-value="{"1":2,"2":"QTY CALC 1"}" style="background-color: #d0e0e3; border-right: 1px solid #000000; border-top: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">QTY CALC 1</td><td data-sheets-value="{"1":2,"2":"QTY CALC 12"}" style="background-color: #d0e0e3; border-right: 1px solid #000000; border-top: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">QTY CALC 12</td><td data-sheets-value="{"1":2,"2":"QTY CALC 24"}" style="background-color: #d0e0e3; border-right: 1px solid #000000; border-top: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">QTY CALC 24</td></tr>
<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"p0"}" style="background-color: #d0e0e3; border-left: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">p0</td><td style="background-color: #d0e0e3; padding: 0px 3px 0px 3px; vertical-align: bottom;"></td><td data-sheets-numberformat="[null,2,"#,##0.00",1,1]" data-sheets-value="{"1":3,"3":6000}" style="background-color: #d0e0e3; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">6,000.00</td><td style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;"></td><td data-sheets-formula="=R[1]C[0]*(6000/40)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":12000}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">12000</td><td data-sheets-formula="=R[1]C[0]*(6000/40)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":288000}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">288000</td><td data-sheets-formula="=R[1]C[0]*(6000/40)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":576000}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">576000</td></tr>
<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"p0-p1"}" style="background-color: #d0e0e3; border-left: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">p0-p1</td><td data-sheets-value="{"1":3,"3":6000}" style="background-color: #d0e0e3; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">6000</td><td data-sheets-numberformat="[null,2,"#,##0.00",1,1]" data-sheets-value="{"1":3,"3":40}" style="background-color: #d0e0e3; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">40.00</td><td data-sheets-formula="=R[-1]C[-1]/R[0]C[-1]" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":150}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">150</td><td data-sheets-formula="=R[1]C[0]*(40/5)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":80}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">80</td><td data-sheets-formula="=R[1]C[0]*(40/5)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":1920}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">1920</td><td data-sheets-formula="=R[1]C[0]*(40/5)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":3840}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">3840</td></tr>
<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"p1-p2"}" style="background-color: #d0e0e3; border-left: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">p1-p2</td><td data-sheets-value="{"1":3,"3":40}" style="background-color: #d0e0e3; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">40</td><td data-sheets-numberformat="[null,2,"#,##0.00",1,1]" data-sheets-value="{"1":3,"3":5}" style="background-color: #d0e0e3; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">5.00</td><td data-sheets-formula="=R[-1]C[-1]/R[0]C[-1]" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":8}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">8</td><td data-sheets-formula="=R[1]C[0]*(R5C2/R5C3)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":10}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">10</td><td data-sheets-formula="=R[1]C[0]*(R5C2/R5C3)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":240}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">240</td><td data-sheets-formula="=R[1]C[0]*(R5C2/R5C3)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":480}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">480</td></tr>
<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"p2-p3"}" style="background-color: #d0e0e3; border-left: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">p2-p3</td><td data-sheets-value="{"1":3,"3":10}" style="background-color: #d0e0e3; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">10</td><td data-sheets-numberformat="[null,2,"#,##0.00",1,1]" data-sheets-value="{"1":3,"3":3}" style="background-color: #d0e0e3; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">3.00</td><td data-sheets-formula="=R[-1]C[-1]/R[0]C[-1]" data-sheets-numberformat="{"1":2,"2":"0.00","3":1}" data-sheets-value="{"1":3,"3":1.6666666666666667}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">1.67</td><td data-sheets-formula="=R[1]C[0]*(R6C2/R6C3)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":3}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">3</td><td data-sheets-formula="=R[1]C[0]*(R6C2/R6C3)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":72}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">72</td><td data-sheets-formula="=R[1]C[0]*(R6C2/R6C3)" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":144}" style="background-color: #d0e0e3; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">144</td></tr>
<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"p3-p4"}" style="background-color: #d0e0e3; border-bottom: 1px solid #000000; border-left: 1px solid #000000; padding: 0px 3px 0px 3px; vertical-align: bottom;">p3-p4</td><td data-sheets-value="{"1":3,"3":6}" style="background-color: #d0e0e3; border-bottom: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">6</td><td data-sheets-numberformat="[null,2,"#,##0.00",1,1]" data-sheets-value="{"1":3,"3":1}" style="background-color: #d0e0e3; border-bottom: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">1.00</td><td data-sheets-formula="=R[-1]C[-1]/R[0]C[-1]" data-sheets-numberformat="{"1":0}" data-sheets-value="{"1":3,"3":3}" style="background-color: #d0e0e3; border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">3</td><td data-sheets-value="{"1":3,"3":0.5}" style="background-color: #d0e0e3; border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">0.5</td><td data-sheets-value="{"1":3,"3":12}" style="background-color: #d0e0e3; border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">12</td><td data-sheets-value="{"1":3,"3":24}" style="background-color: #d0e0e3; border-bottom: 1px solid #000000; border-right: 1px solid #000000; padding: 0px 3px 0px 3px; text-align: right; vertical-align: bottom;">24</td></tr>
</tbody></table>
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<div>
It's very common to see raw extraction rates of 8-10k per hour of a p0 so we're in the ballpark of the 12k per hour for each p0 material that we'll need. The 12 and 24 columns tell you how much material you need per day for for 1 RCM every two hours and 1 every hour, respectively. </div>
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<div>
I'm going to expand my factories to be capable of spitting out 1 per hour, but I don't think I'll be able to maintain the materials to supply that steadily. My estimate is that I can produce somewhere between the two, right around 1B ISK per month.</div>
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<h4>
What Materials Do I Need to Extract?</h4>
<div>
Look at the schematic for the final item on eveplanets - here's the <a href="http://eveplanets.com/eve/components/index/show/Recursive+Computing+Module" target="_blank">RCM one</a>. Note all the items at the bottom row of the tree - that's what you need to dig up. Here's what RCM requires:</div>
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<span id="docs-internal-guid-3e523cf5-544e-40fb-f67d-0b31b4bd836d"><br /><div dir="ltr" style="margin-left: 0pt;">
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<span style="font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Raw Material (P0)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">P1</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">P2</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">P3</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Noble Gas</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Oxygen</span></div>
</td><td style="border-bottom: solid #cccccc 1px; border-left: solid #cccccc 1px; border-right: solid #cccccc 1px; border-top: solid #cccccc 1px; padding: 0px 3px 0px 3px; vertical-align: bottom;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Supertensile Plastics (Oxy + Biomass)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Guidance Systems (Water CPU + Transmitter)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Planktic Col</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Biomass</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Test Cultures (Bact + Water)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Synthetic Synapses (Supertensile + Test)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Microorg (2)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Bacteria</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Water CPU (Reactive + Water)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Transcranial Microcontrollers (Biocells + Nanites)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Aqueous (2)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Water</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Transmitter (Plasmoids + Chiral)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Base Metals (2)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Reactive Metals</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Biocells (Biofuels + Precious)</span></div>
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<tr style="height: 0px;"><td style="border-bottom: solid #cccccc 1px; border-left: solid #cccccc 1px; border-right: solid #cccccc 1px; border-top: solid #cccccc 1px; padding: 0px 3px 0px 3px; vertical-align: bottom;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Plasma</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Plasmoids</span></div>
</td><td style="border-bottom: solid #cccccc 1px; border-left: solid #cccccc 1px; border-right: solid #cccccc 1px; border-top: solid #cccccc 1px; padding: 0px 3px 0px 3px; vertical-align: bottom;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Nanites (Bact + Reactive)</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Non-CS</span></div>
</td><td style="border-bottom: solid #cccccc 1px; border-left: solid #cccccc 1px; border-right: solid #cccccc 1px; border-top: solid #cccccc 1px; padding: 0px 3px 0px 3px; vertical-align: bottom;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Chiral Structures</span></div>
</td><td style="border-bottom: solid #cccccc 1px; border-left: solid #cccccc 1px; border-right: solid #cccccc 1px; border-top: solid #cccccc 1px; padding: 0px 3px 0px 3px; vertical-align: bottom;"><br /></td><td style="border-bottom: solid #cccccc 1px; border-left: solid #cccccc 1px; border-right: solid #cccccc 1px; border-top: solid #cccccc 1px; padding: 0px 3px 0px 3px; vertical-align: bottom;"><br /></td></tr>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Carbon Comp</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Biofuels</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Noble Metals</span></div>
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<span style="font-family: Arial; font-size: 13.3333px; vertical-align: baseline; white-space: pre-wrap;">Precious Metals</span></div>
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</tbody></table>
</div>
</span></div>
<div>
I then compared that list to what was available at the planets I could use and assigned the work among my three characters.</div>
<div>
<br /></div>
<div>
I ended up with 15 planets of which 13 are doing extraction. Those planets also refine to p1 right there on the planet, a very common practice. </div>
<div>
<br /></div>
<div>
Here's my final list of which alt did what work. I divided the p1-p2 step between the two Fliet characters. Each one picks up the p1 materials from their extraction worlds and sends the appropriate material to the other for refining. Vic's all use Bacteria, Reactive and Water, so that's quite tidy :) .</div>
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<br /></div>
<div>
<table border="1" cellpadding="0" cellspacing="0" dir="ltr" style="border-collapse: collapse; border: 1px solid rgb(204, 204, 204); font-family: arial, sans, sans-serif; font-size: 13px; table-layout: fixed; text-align: left;"><colgroup><col width="100"></col><col width="100"></col><col width="100"></col></colgroup><tbody>
<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"SAlly"}" style="padding: 0px 3px 0px 3px; vertical-align: bottom;">HS Alt</td><td data-sheets-value="{"1":2,"2":"Vic"}" style="padding: 0px 3px 0px 3px; vertical-align: bottom;">Vic in Fliet</td><td data-sheets-value="{"1":2,"2":"Kryten"}" style="padding: 0px 3px 0px 3px; vertical-align: bottom;">LS Alt in Fliet</td></tr>
<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"Bacteria 2"}" style="padding: 0px 3px 0px 3px; vertical-align: bottom;">Bacteria 2</td><td data-sheets-value="{"1":2,"2":"p1 to p2: Nanites, Water CPU, Test Cult and Fert. Fliet III"}" style="font-style: italic; padding: 0px 3px 0px 3px; vertical-align: bottom;">p1 to p2: Nanites, Water CPU, Test Cult. Fliet III</td><td data-sheets-value="{"1":2,"2":"p1 to p2: Biocells, Transmitter,Supertensile Plastics Fliet III"}" style="background-color: #d9d2e9; font-style: italic; padding: 0px 3px 0px 3px; vertical-align: bottom;">p1 to p2: Biocells, Transmitter,Supertensile Plastics Fliet III</td></tr>
<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"Reactive Metails 2"}" style="padding: 0px 3px 0px 3px; vertical-align: bottom;">Reactive Metals 2</td><td data-sheets-value="{"1":2,"2":"p2 to p4 Fliet I (mixed in with Biofuels/Precious )"}" style="font-style: italic; padding: 0px 3px 0px 3px; vertical-align: bottom;"><b>p2 to p4 Fliet I (mixed in with Biofuels/Precious extraction)</b></td><td data-sheets-value="{"1":2,"2":"Fliet I: Biofuels and Bacteria"}" style="background-color: #d9d2e9; font-style: italic; padding: 0px 3px 0px 3px; vertical-align: bottom;">Fliet I: Biofuels and Bacteria</td></tr>
<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"Biofuels 2"}" style="padding: 0px 3px 0px 3px; vertical-align: bottom;">Biofuels 2</td><td data-sheets-value="{"1":2,"2":"Fliet II Plasmoids and Chiral"}" style="font-style: italic; padding: 0px 3px 0px 3px; vertical-align: bottom;">Fliet II Plasmoids and Chiral</td><td data-sheets-value="{"1":2,"2":"Fliet II Plasmoids and Chiral"}" style="background-color: #d9d2e9; font-style: italic; padding: 0px 3px 0px 3px; vertical-align: bottom;">Fliet II Plasmoids and Chiral</td></tr>
<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"Precious Metals 2"}" style="padding: 0px 3px 0px 3px; vertical-align: bottom;">Precious Metals 2</td><td data-sheets-value="{"1":2,"2":"Fliet V: biomass and water"}" style="font-style: italic; padding: 0px 3px 0px 3px; vertical-align: bottom;">Fliet V: biomass and water</td><td data-sheets-value="{"1":2,"2":"Fliet V: biomass and biomass"}" style="background-color: #d9d2e9; font-style: italic; padding: 0px 3px 0px 3px; vertical-align: bottom;">Fliet V: biomass and biomass</td></tr>
<tr style="height: 17px;"><td data-sheets-value="{"1":2,"2":"Amsen IX: Proteins for Fert -> Cryo"}" style="padding: 0px 3px 0px 3px; vertical-align: bottom;">Other</td><td data-sheets-value="{"1":2,"2":"Fliet IV: oxygen and reactive metals"}" style="font-style: italic; padding: 0px 3px 0px 3px; vertical-align: bottom;">Fliet IV: oxygen and reactive metals</td><td data-sheets-value="{"1":2,"2":"Fliet IV: oxygen and reactive metals"}" style="background-color: #d9d2e9; font-style: italic; padding: 0px 3px 0px 3px; vertical-align: bottom;">Fliet IV: oxygen and reactive metals</td></tr>
</tbody></table>
<div style="text-align: center;">
<br /></div>
</div>
<div>
My HS Alt is doing some extraction on one planet that isn't related to this schematic. She's doing two extractions of Bacteria, Reactive Metals, Biofuels and Precious Metals for this operation. The yield isn't great, but it's good enough. I pay 6% taxes, but it's cheap stuff so taxes aren't high. I do Project Discovery slides during the journey which more than makes the money back :)</div>
<div>
<br /></div>
<div>
The most surprising thing to me was the final half of the process, turning all the p2s into the RCMs themselves. I'd imagined setting aside a planet for it but as I came to the point of actually building it it occurred to me that it only required 4 factories which used a total of about 2500 MW of power....so I just turned off 5 extraction heads on one of my less-critical worlds and built the p2-p4 factories right there among the extractors!</div>
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<div>
<br /></div>
<h4>
How Is It Performing?</h4>
<div>
Pretty well! I'm not refining Planktic Colonies or Non-CS Crystals fast enough so I'm going to add more basic factories to pump out more. You often end up switching between 1, 2 or 3 basic factories for a raw material to match the volumes you're pulling out of the planet.</div>
<div>
<br /></div>
<div>
I ran it at the "1 per 2 hour" rate for a few days and just last night added another bank of p2-p3 factories so I can get up to 1 per hour. I'm seeing my p2 supplies pile up sufficiently to feed that, except for Supertensile Plastics, which is my bottleneck. I've switched one of my Ice planets to have BOTH extractors pull out planktic/biomass to try and address that imbalance. Vic is getting his sixth planet next week so I'll be able to add more extraction/processing if necessary.</div>
<div>
<br /></div>
<div>
So there it is, my new PI setup. For something that was supposed to be less work than the old one, it sure took a while to plan and set up! The clicking, oh gods, the clicking....</div>
Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-32582626839610988052016-06-06T11:22:00.000-04:002016-06-06T11:22:26.497-04:00200B ISK reached, now I can start playing the game!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKYUahMzgnvNIZmu4NZgIzgkYL_6eFHvGNwndtCSSO5Eh4vvVRJVC2b0Ag8GoZmJjkVKLg6qwISYzddJumZ4mlzK_h_jyKAkihAtgjwD2a11XWyFwcJwM2NQJdQ6-p1JPiRdUWcM8g4yw/s1600/transaction-12inch.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKYUahMzgnvNIZmu4NZgIzgkYL_6eFHvGNwndtCSSO5Eh4vvVRJVC2b0Ag8GoZmJjkVKLg6qwISYzddJumZ4mlzK_h_jyKAkihAtgjwD2a11XWyFwcJwM2NQJdQ6-p1JPiRdUWcM8g4yw/s320/transaction-12inch.jpg" width="320" /></a></div>
<br />
My account at <a href="http://evetrademaster.com/">evetrademaster.com</a> says my net worth has reached 200B ISK and, notwithstanding errors in valuation, that's good enough for me. I'm pushing myself to undock and start learning PvP properly (here's a <a href="https://www.youtube.com/playlist?list=PLqE_jkHVFOTg5DP4FW30zd8c5190rjdD3" target="_blank">nice collection of videos about the Atron</a>). Yes, I'm starting small, as should anyone, with cheap frigates. I may even fit some up using the piles of rat loot I have stored away, just to practice the mechanics of being in fights, which I expect to lose, without using up T2 equipment in the process.<br />
<br />
My industry plan is to change my PI factories over to pure extraction so I can get away from the constant need to monitor buy orders at Jita, which is how I kept my costs down far enough to make consistent profit. I'm happy I did it, but having shown that I can do that I want to push myself into another area.<br />
<br />
My three characters all have decent PI skills so I've come up with a plan to combine their efforts into one large extraction and, obviously, refining operation. It will produce less goods and profit than my current operation, but it will be entirely set'n'forget -- extract dirt, move the material around, refine to p4 and sell it. If days go by between having enough material to run a batch through, that's fine with me. I estimate it'll generate about 20M isk a day which really isn't much, but as a background task I'm interested to see if it works. I will probably train my main character to get a sixth planet too, to help this effort.<br />
<br />
In the meantime I have agreed to become the PI organizer for our corp. We already have a number of pilots like myself happily doing our own PI operation and occasionally helping each other out. We're looking into how we can best organize ourselves and draw in our corpmates who aren't yet doing PI. <a href="https://www.reddit.com/r/Eve/comments/4mq2y1/anyone_have_experience_running_a_corporate_pi/" target="_blank">I asked the /r/eve hivemind for their collective thoughts</a> on how best to run such an operation.<br />
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<div style="text-align: center;">
--</div>
<br />
I had another go at a Besieged Covert Research site using a Dominix fit my friend had used successfully. I screwed up, though, by not bringing the right cap booster charges and my ship struggled to keep its two large armor reppers running. I barely made it through the first wave of 3 Mordu's Legion battleship and, KNOWING that the second wave of five battleships were going to arrive, did I do the right thing and run away in the precious few seconds between waves? No, I did not. I stayed, <a href="https://zkillboard.com/kill/54377315/" target="_blank">got pointed and killed</a> like the idiot I am.<br />
<br />
I friggin' had a plan too. I had that ship ready for at least a week and the plan was to only try it with my friends on standby to help me. But I was at home sick and there was a Besieged site and nobody in local but me...."Yeah let's try it, what could go wrong?" says my addled mind.<br />
<br />
I've rebuilt the ship and added a reactive armor hardener to improve the tank a bit. I'm not taking it out with a friend ready to bail me out though :)Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-91317063210267609062016-05-04T15:27:00.000-04:002016-05-07T09:37:18.654-04:00Less Planetary Interaction, More PvE and PvP<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/sJJ2yMVG3Cc/0.jpg" frameborder="0" height="266" src="https://www.youtube.com/embed/sJJ2yMVG3Cc?feature=player_embedded" width="320"></iframe></div>
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<i>I was flying one of these hull-tanked Megathron battleships.</i></div>
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<i><br /></i></div>
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Our Sunday night roam led into a great battle where we teamed up with RDraw and temporarily with CalMil in order to whale on some guys that had just left the Snuff alliance. Kirith <a href="http://www.ninveah.com/2016/05/wrecking-their-dreams.html" target="_blank">wrote about it here</a> - our fleet lost 5B of ships and killed 16.4B. Our job was to land after the main forces had engaged and take out their five repair ships. Props to the brave pilot who got us a warp-in so we could land right where we needed to be. I got out with a nice chunk of loot too, some of which I'm using for PvE. I could've got more but my cargo was full and I forgot that I could transfer some of the cheaper loot INTO the wreck with the juicy loot in order to make room for said juicy loot. I'd already done one jettison operation and couldn't do another in time. I left with my fleet before the CalMil guys decided that the temporary truce was over.</div>
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PI Sales</h4>
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I have been watching PI prices at Jita and slowly selling the stockpile of 13,000 P4 items I have accumulated over the last couple of months. The prices are mostly drifting slowly downwards, except Sterile Conduits which has climbed. Broadcast Nodes had been holding at 4.4M each but just this morning dropped to 3.6M. I haven't seen any notable spikes in price so I'm going to push the remaining stock out faster and take my profits. I'm also still considering what to do with my PI setup: I'd like to set up a much less labor intensive scheme. I'm still doing well on High-Grade Ascendancy implants so I need to at least keep making Gel-Matrix, Cryoprotectant and Synthetic Synapses.</div>
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Besieged</h4>
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I solo'd my first Besieged Covert Research Facility! After watching <a href="https://www.youtube.com/watch?v=12VuwIb6Stk" target="_blank">this video</a> I modified his fit a bit and tried the first Besieged site I found in Fliet. I wasn't watching my sentry drones and lost one. I went back to station for another, and to strengthen my tank, which had been failing. This took a while and by the time I got back and repositioned myself the site timed out and vanished. But I tweaked the fit a little more and the next night I ran another Besieged site. Success! Shitty loot (9M isk) but I cleared the site.</div>
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<b>UPDATE: THIS DOESN'T WORK! </b>I'll leave it here in case you want to try tweaking it. Mordu's Legion <a href="http://kalkoken.altervista.org/blog/guide-how-to-solo-a-besieged-covert-research-facility-with-your-tengu/" target="_blank">actually do omni-damage, </a>(the advice in that link is good!) hitting you wherever you are weakest. It worked once for me, maybe because the first wave had only two battleships, but the two subsequent tries both failed. I tried increasing my tank with a second ENAM and a Reactive Armor Hardener, but my reduction in DPS meant I couldn't finish the site in time.</div>
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<i>Here's the old incorrect advice and fit - </i></div>
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Here's my fit - I'm going to try dropping the ENAM and putting a Thermal Hardener (or maybe a second Kinetic), since <a href="http://wiki.eveuniversity.org/NPC_Damage_Types" target="_blank">Mordu's Legion do 70% Kinetic, 30% Thermal</a>. It'd be nice to fit two guns too. I may put a deadspace armor repper in place of the tech II version I'm using. This fit is cap-stable at around 40%.</div>
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[Ishtar, Ishtar - Besieged Covert Research Facility]</div>
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Drone Damage Amplifier II</div>
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Drone Damage Amplifier II</div>
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Energized Adaptive Nano Membrane II</div>
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Damage Control II</div>
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Medium Armor Repairer II</div>
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Centus C-Type Armor Kinetic Hardener</div>
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50MN Y-T8 Compact Microwarpdrive</div>
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Phased Scoped Target Painter</div>
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Cap Recharger II</div>
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Omnidirectional Tracking Link II</div>
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Small Remote Armor Repairer II</div>
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250mm Railgun II</div>
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Drone Link Augmentor II</div>
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[empty high slot]</div>
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Medium Sentry Damage Augmentor I</div>
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Medium Auxiliary Nano Pump II</div>
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Warden II x5</div>
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Salvage Drone I x5</div>
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Garde II x5</div>
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Ogre II x2</div>
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Hammerhead II x2</div>
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Hobgoblin II x1</div>
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Hornet EC-300 x5</div>
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<div>
I'm continuing to assemble ships to be ready for various PvE sites like that one. I've sorted out my best probing ship so I can scan cosmic sigs down faster, I want to have ships ready to roll for 3/10, 4/10, 5/10, various wormholes and of course our corp doctrine ships, of which I have plenty already.</div>
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<br /></div>
<div>
Lastly I want to try some solo PvP - I found a <a href="https://www.youtube.com/watch?v=3vC-e89s32k" target="_blank">couple</a> (Jalep) of <a href="https://www.youtube.com/watch?v=9Mh36u28pYg" target="_blank">good </a>(Solomon - I love this one!) Atron videos that I intend to start with. The Atron's falloff bonus is a really useful tool that doesn't get used effectively by a lot of pilots.</div>
Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-34386020332750826402016-04-29T09:36:00.001-04:002016-04-29T09:36:41.270-04:00The Citadel Age Begins<div class="separator" style="clear: both; text-align: center;">
<a href="https://i.ytimg.com/vi/crARnAJv1EM/hqdefault.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://i.ytimg.com/vi/crARnAJv1EM/hqdefault.jpg" width="320" /></a></div>
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Monty Python's "Money" song - <a href="https://www.youtube.com/watch?v=sor9GzivGbk" target="_blank">video</a></div>
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<br />
I thought it was worth doing a quick update to let you know how sales are going, since I've been banging on about this damn PI stockpile for a while now. The short version is...pretty good! I was hoping for all six products to see soaring prices in a buying frenzy reminiscent of feeding time in the shark pool, but that didn't happen. Still, the prices are mostly at, or slightly above, the price points I wanted.<br />
<br />
I'm selling Nano-Factories and Sterile Conduits for about 2M isk and Broadcast Nodes for 4.5 - 5M. I haven't really touched my Wetware stock or Integrity Response Drones yet. I've sold, in total, about 1/3rd of the stock I produced for the Citadel launch. I think prices will hold steady, as the buy orders are pretty healthy for these items, so these levels may be the "new normal". I'll make a nice profit even at these levels, but I'm counting on spikes, the way Broadcast Nodes hit almost 5M yesterday, to sell into.<br />
<br />
I also fat-fingered one order and sold 250 Nano Factories for 199K isk, losing 450M isk. Ah well - coulda been worse; I'd considered selling 500 in that order!<br />
<br />
The new tax regime CCP has imposed on all NPC stations really hits you when you look at Jump Freighter trading. What was 200M in fees/taxes has become 400M in fees. The buy/sell spread on all four freighters has now moved at least that far apart. I'm actively trying to buy them again, because the spreads are up to 800M now. I'm still buying plex too; I got one for 900M yesterday and will keep picking up one a week, as my dollar/isk-cost-averaging plan suggests.<br />
<br />
It will be interesting to see if much trade moves to citadels near Jita. They take at least five days to come online, so the first ones are no doubt cooking right now. Personally I'm not planning to move. Citadels can be attacked and the <a href="http://eve-guides.fr/index.php?article=132#Safety" target="_blank">recovery of your stuff</a> depends on someone putting up another Citadel in the same system, or waiting twenty days for it to go to another NPC station, at which point you have to pay 15% of the value of the goods to get them back. I've got ninety-thousand pounds in my pajamas, I 've got forty thousand French francs in my fridge and I've got 65B ISK of stuff in my Trade container. I'm not keen to pay 9B to get it back. I don't mind knocking 3% off my profits to keep it guaranteed safe, or even 5% when CCP get around to pushing it up to that level.<br />
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<br />
After I've sold this pile off I'm going to revamp my PI operation to be less...intense. A friend has a PI wormhole and I'll move my PI alt there to make whatever he can from scratch. All locally sourced, no more 0.01'ing buy orders at Jita for me, at least not for PI materials. I'll do the same on my main too, since his PI skills are high enough that it's worth continuing, albeit at a slower pace.<br />
<br />
I'm preparing a few fit ships that are ready to go into various PvE activities, the kind of sites we get in our local area. Besieged Covert facilities, 3, 4 and 5/10 Serpentis DED sites and maybe C1/C2 wormholes.Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-71963477789425379442016-04-23T21:36:00.000-04:002016-04-23T21:36:06.907-04:00It Begins!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgN-7vyJ1i6EhGIDLw38_KrlTm0gzzRPiN5u4-b2zt2SVIwBHCuYrxUcQDW2pv_lHxq_yQLVuExXlVky7cIqkyEvYjY5Ge4Ypy5fJ67jFec1FPffRjFyY0c5KMHcNLTcEC2B3jleqyuiTg/s1600/BarneyItBegins.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgN-7vyJ1i6EhGIDLw38_KrlTm0gzzRPiN5u4-b2zt2SVIwBHCuYrxUcQDW2pv_lHxq_yQLVuExXlVky7cIqkyEvYjY5Ge4Ypy5fJ67jFec1FPffRjFyY0c5KMHcNLTcEC2B3jleqyuiTg/s200/BarneyItBegins.png" width="200" /></a></div>
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Trade - PI</h4>
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Well, I'm excited!</div>
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I logged in a few nights ago and some had bought ALL the Broadcast Nodes on the market. They usually sell for ~2.5M each, but this deep-pocketed individual bought the lot and listed them all at 9.75M. I quickly put a few hundred up for 8.7M and started checking the other P4 products. I assumed other sellers would quickly list theirs too, the question was how far down would the price go? (Note to the deep-pocketed guy; it's hard to corner the market - you can't do it with an item that people create by the thousands every day)<br />
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As you can see from the sales below several other P4 items had decent price spikes too and I managed to sell a few. They have all settled down somewhat today, but my aim/hope of getting 3M each for the "big" P4s and 2M for the "little" P4s seems achievable. <br />
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A day or two after writing this part of the blog, the prices spiked again. I sold more Wetwares for 4.9M, Sterile Conduits for 1.9M, Broadcast Nodes for 4.9M and 3.8M. Prices continued to fall; at time of writing they're above their pre-spike prices. Power Cores and Integrity Response Drones haven't spiked at all yet, which is interesting. I've sold about 1000 P4s at most and still have about 13,000 to go -- I'm definitely betting that prices will increase after the Citadel launch. If I'm wrong about that, well, I'm pretty certain prices won't be <i>lower</i> than they were before so I should be able to at least break even.</div>
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The market for P4s is an interesting place. You're betting on interacting human psychology, between sellers who make them and buyers who want to build Citadels and other stuff. Will buyers who want to build Citadels jump in now and buy what they need because they think the price will go up later? Or will they think that sellers will flood the market and push the price down, and be content to wait a while? And will sellers put their goods up for sale now to make a quick sale, or wait for eager hordes of Citadel constructors to beat a path to Jita after April 27th? And, of course, they're thinking about what other people like themselves are doing too: buyers thinking about other buyers, and sellers thinking about other sellers, and trying to get the best deal by outsmarting everyone else involved.</div>
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I have listed a few hundred for sale at quite high prices in each of the products I have. If there's another surprise buying spree, I'll make the sale and be happy with those profits.</div>
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Turning to Jump Freighters, Nomad and Rheas have had a good price spread recently and I flipped a couple for 400-600M profit each time. However the gaps have all closed and they're not worth trading at the moment. </div>
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My investment in plex isn't working out at the moment; I have about 35 of them, purchased at regular intervals during the long slide down from 1.2B to just under a billion now. I'll just consider it a long-term bet; when they next spike up I'll sell a few, but I'm going to keep buying.</div>
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My total value, cash, escrow and goods is sitting around 180B right now.</div>
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Trade - Rat Loot</h4>
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One consequence of the recent module tiericide is that two of my best trades are dead: I used to buy Faint Epsilons and Phased Muons, which are dropped by our local rats, for about 1.3M-1.5M each. I'd use public contracts to move them into decent sized piles, with other stuff, and ship them to Jita where I'd sell them for 3M or higher, during spikes. Imperial Navy Major Insignia I tags were also really good, buying for about 1M in my home region and selling for over 2M at Jita. I'd throw in low-ball buy orders on meta 4 jammers (BZ-5, Enfeebling etc) and between them I'd get some very good profits.</div>
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Tiericide made the modules worth very little, and the price of that tag has dropped a lot. I'll keep looking for something else to trade, but there doesn't seem to be much profit in buying pirate loot in region-wide buy orders and shipping it to Jita any more. I tried doing this for the various Disruption Field Generators that our rats now drop, but the price spread is not great and they're 50 expensive-to-ship cubic meters each, versus of the tiny tags. I'll keep checking, though, especially for opportunities in tags.</div>
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Combat</h4>
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We got into a doozy of a fight last week, teaming up with a GalMil/CalMil fleet to take out two Archons, two Vindicators and a Bhaalgorn. My killboard got 7B of green on it! </div>
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I got an escalation to a 5 of 10 difficult Serpentis site, the Hydroponics Corp. It was too far away for me, so I gave the site to a corpmate of mine. Thus began his six (?) hour saga. It cost him a Stratios and a shitload of travel time, leaving and entering the site, which was 140AU from the gate, as he tried different tactics to handle the final room. Eventually he upgraded to a Dominix and succeeded in clearing the final room. The loot fairy was kind and he made enough to cover the cost of his Stratios, but I think he's swearing off PvE for a while!</div>
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Other</h4>
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I'm building some T1 rigs again; I might as well name them here and see if that affects the market :) Small Particle Dispersion Projectors cost 19K to make and sell for 120K. My <a href="http://vicvorlon.blogspot.com/2014/10/market-manipulation.html" target="_blank">old favorite</a>, Small Transverse Bulkheads cost about 150k and sell for 220k, which isn't a huge profit, but they sell fast.</div>
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I did quite a bit of Project Discovery - enough to get the SoE combat suit for my two main characters. I'm really glad they added this to the game and I hope the results we give them are considered good. The interface is a bit annoying and the tutorial has some problems, but I believe they're working on revising both those things.</div>
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I had loaned 5B isk to a corpmate who wanted to set up a PI operation. He'd borrowed money from other friends before and paid it back, so myself and a few others pitched up to help him out again. He made monthly payments, then paid back the principal after just a couple of months. If you can find someone to help out, and you trust them, do it! And if you want to build up trust from people you intend to scam later, smart small and work up to the big con! :)</div>
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Lastly, I was very pleased to get an in-game email from someone telling me that they really like this blog and that the ideas I share here are valuable to them. It's always nice to get confirmation that you're helping people get into Eve.</div>
Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-34760597296560280432016-03-23T10:02:00.000-04:002016-03-23T10:02:14.612-04:00You Pays Your Money, You Takes Your Chances<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipkT9XrHUCuOjYJaY5pYvOwWVAASSzj8LgtL0G0FHaOORioGZD-T4spVzKEaXSEd0LGhxKmjzhtJziXLK0fH28Iz8FHwS_eYcBMWc_HwSwgffyuCXaKJG_srCgKKA_pho3oOfWAABNI2k/s1600/warehouse+boxes.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="warehouse boxes on a shelf" border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipkT9XrHUCuOjYJaY5pYvOwWVAASSzj8LgtL0G0FHaOORioGZD-T4spVzKEaXSEd0LGhxKmjzhtJziXLK0fH28Iz8FHwS_eYcBMWc_HwSwgffyuCXaKJG_srCgKKA_pho3oOfWAABNI2k/s320/warehouse+boxes.jpg" title="warehouse boxes" width="320" /></a></div>
<br />
It's decision time. Having spent almost all my liquid isk I have to raise a bit of cash to keep the PI materials flowing to feed my PI installations. I have a pretty good supply of them stashed in Fliet, but the pipeline that tops up those supplies is not getting fed like it used to. I've decided to start selling my approximately 10,000 P4 items now; I'm going to sell about a quarter of them. A friend of mine who plays Eve expressed scorn that I was chickening out by not waiting till AFTER the Citadel release to start selling :)<br />
<br />
There's another good reason to do this; I've come this far on the assumption that PI prices will spike even higher after the Citadel release, as everyone rushes to build. But there are surely plenty of new industrialists starting to build P4 items now in anticipation of that demand. It's possible that prices will stay stable, or even fall, after the release. I don't think that is likely, but it doesn't hurt to hedge my bets, take some profit and raise some spending money.<br />
<br />
And the profits are good! Most P4 items are yielding about 500k - 1M profit per item, if you built from P3s acquired with buy orders. <br />
<br />
I used the asset search window to check what items I had stashed away that might be worth selling and was sad to find a few hundred Phased Muon Sensor Dampers and sixty Faint Epsilons. It's a weird feeling to think these once prized meta 4 items are now just a cheap variation of a module, nothing special.Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-9184676161715076042016-03-15T22:59:00.001-04:002016-03-15T22:59:47.226-04:00Planetary Interaction Ramps Up<div class="separator" style="clear: both; text-align: center;">
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<br />
I've spent most of my time since January creating and running a new Planetary Interaction setup. I had sold off my jump freighter collection as prices rose, resulting in an 80B ISK wallet balance, with a similar amount in material between my two characters. Time to invest! I bought a plex or two each week, to average out my cost, more jump freighters (as prices became favorable) and datacores.<br />
<br />
I'm going to start with the introspective passage I was going to write at the end of this post, because its probably more interesting than the details of "blah blah I'm getting rich", which follow. Why am I doing this? <i>Why does making money in Eve feel, to me, like winning? </i><br />
<br />
I read something in a reddit discussion that rang true: having money makes you more like you were. Couple this with an observation I heard <a href="https://www.youtube.com/channel/UCHP3_2-6Zv5gAyFC5jto0CA" target="_blank">delonewolf</a> make: you will probably play Eve in a way that matches your real life personality. Add a dab of Jakob's <a href="http://evechecklist.blogspot.com/2016/01/from-wonder-to-nirvana.html" target="_blank">observation of the five stages of Eve </a> (I'm a textbook stage three) and I think it summarizes how I see myself fitting in New Eden.<br />
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In real life I'm careful with finances. I look for opportunities to optimize spending and make the most of what I have. I'm good at deferring gratification and can make the most of what I have access to already. I like helping others do the same thing! <br />
<br />
In Eve this translates to looking for bargains, trying to turn money into more money and making the most of the ships I already have and can already fly instead of trying to get into more and more hulls. In all that, I try to maximize my return for a minimal amount of risk.<br />
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I also enjoy writing guides like this blog and wiki entries for our corp so that other players can, if they choose, do what I did with a helping hand to get past the difficult parts. I know this will help keep players in the game, and not quit because of space-poverty.<br />
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And as I achieve the goals I set for myself, my net worth feels like the scoreboard and I enjoy looking for ways to repeat that hit.<br />
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I think I've reached the limit on what I can do with the time I have to play. I don't want more characters or accounts, and keeping two PI setups running and attending a couple of fleets a week is a pretty good play style for now. I do intend, one day, to learn how to PvP though :) I'm training Advanced Weapon Upgrades V on my main!<br />
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<h4>
How I Invested</h4>
<br />
With the announcement of the Citadel expansion prices and availability of top-tier PI items started to shift around. This was because Citadels require a lot of tier 4 PI items to build. I have built tier 4 items straight from tier 3 items for a while, but it was getting more and more difficult to acquire those materials, and my factories were spending a lot of time idle.<br />
<br />
I came with a new plan (<a href="https://docs.google.com/document/d/1oPgMJaOOSmxBdVP5cXhUSubBiQXKjhEj4romt-tMR4s/edit?usp=sharing" target="_blank">google doc here </a>describing it), aimed at making the tier 3 Gel-Matrix Biopaste and Cryoprotecant Solution. Those two feed into two different tier 4 items, plus other items I manufacture. I would extract and build what I could in Fliet, and build my tier 4s from those materials, plus other tier 1,2 and 3 bought in Jita. It took a while to get the balance right but the flow of materials is enough to keep the factories humming, with a fairly healthy buffer of supplies sitting in station. With the April 27th release date now announced I have about 10k tier 4 items ready to sell and plenty of items to run through the factories to keep producing more. There have been some very encouraging price spikes already!<br />
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I couldn't have done it without the excellent Jump Freighter service provided by Aideron! And our friendly neighbors helped defend or recapture POCOs when we lost them to our less friendly neighbors. I'm usually attentive when transporting goods to the POCOs, but I did get too engrossed one night and lose an Epithal on a PI alt that I created. Oh yeah, I forgot to mention, I finally used my third character slot on my account! I gave him 2-3 weeks of training and set him up on five planets, extracting on four worlds and assembling two tier 3 items on a fifth.<br />
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I've stopped producing Tech 1 rigs; the sell prices are all close to manufacturing cost and those juicy profits of six months ago are gone. It was a good run, though, and I still have my researched BPOs to fall back on; I'll check prices occasionally, but there's not enough meat on the bone right now.<br />
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<h4>
Interface Complaint</h4>
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If CCP want more people to do PI, to feed Citadel construction, the PI interface needs to be less clicky. Volumes have been written on this topic, I hope CCP will find some dev time for it. Remove the spinning building graphic, have an auto-routing button, have a simple "error report" that identifies duplicate outgoing routes and missing routes from factories that aren't sending their outputs anywhere. Otherwise it feels like you're being punished for overlooking a step, something CCP should try and avoid where its easily detectable. Templates for setting up common layouts would be nice. Being able to drag and drop an existing layout to a new location would be great. Charge me a fee equal to tearing it down and setting it up, just don't make me do all that clicking again, please!</div>
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If they don't do that, it's possible Citadel construction will suffer due to a lack of materials.<br />
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<h4>
Other Stuff</h4>
A guy in Jita offered to contract me some items that I thought were about to be merged with much cheaper, more plentiful modules in the March patch. I rejected his offer and got two long emails back saying it wasn't a scam and that I'd misidentified the items he was offering. It was exhausting to think about and I haven't read them carefully yet.<br />
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Speaking of which, my very enjoyable and profitable trade in Faint Epsilon and Phased Muon meta 4 items has come to halt with the last round of tiericide. I sold most of my stock before that happened, but still had a substantial amount in storage. Oh well. I'm no longer <a href="http://vicvorlon.blogspot.com/2014/08/a-starter-tip-for-station-traders.html" target="_blank">buying loot in my home region </a>at the moment.<br />
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I got my Jita alt's Sisters of Eve standings up to the point where she can do level 4 missions, but needs more training to fly a battleship well. It was a good experience, nice change of scene, going to the level 3 agents and running missions for a couple of days. I made a new friend too, in the process, finding a guy who was willing to share SoE LP when I was at the bottom of level 3 agents.<br />
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I had a few nice one on one fights with a neutral in system. She said I was the first person to honor a 1v1 fight request, which surprises me! She won 2 fights (her rocket kestrel vs my blaster atron) and I won one, when my Tristan's drones caught her Condor as she changed direction.<br />
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I'm enjoying doing Project Discovery, though I wish there were some lower level rewards. I mapped Shift+Alt+D to launch the window so I can bring it up quickly in a quiet moment during a fleet. The two <a href="https://www.youtube.com/channel/UCl1rLBak6XDKl1unJRmG2pA" target="_blank">videos from Spaceships Involved </a>really helped get my head around this!<br />
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For fun I'm taking an Atron to the Abandoned Mining Colony in our home and killing a rat battle cruiser every 15 minutes for a sec status boost and the occasional good loot drop.<br />
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Here's the fit I use for that; it's quite a tight fit so you may need to downsize things for it to work for you. I get about 190 dps cold and over 4k EHP. I didn't EFT this, it just grew in stages. It can kill Serpentis clone soldiers!<br />
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Here's a tip for the start of a fight; you should know how far a pulse of your MWD will take you. For me this goes about 30-35 km. If I need to cross 20km quickly and want to slip into orbit cleanly at the end, I pulse the MWD and set my speed to about one-half. As the cycle finishes I max out my speed again (with MWD off, of course!) and start shooting.<br />
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[Atron, Ratting Atron]<br />
Micro Auxiliary Power Core II<br />
Damage Control II<br />
Magnetic Field Stabilizer II<br />
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Medium Shield Extender II<br />
5MN Y-T8 Compact Microwarpdrive<br />
Fleeting Compact Stasis Webifier<br />
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Light Ion Blaster II<br />
Light Ion Blaster II<br />
Light Ion Blaster II<br />
<br />
Small Core Defense Field Extender I<br />
Small Core Defense Field Extender I<br />
Small Hybrid Burst Aerator I<br />
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Void S x1000<br />
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Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-83593444225782319342016-01-15T17:42:00.001-05:002017-10-05T08:46:34.544-04:00Cutting the Net - a level 4 Faction Warfare mission - in a Tristan<div class="separator" style="clear: both; text-align: center;">
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<i>Mistakes were made...but it still worked easily!</i></div>
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<i>(Update 1/22/16 to show four successful runs)</i></div>
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I like doing level 4 faction warfare missions when I get the chance, but being in the Gallente militia means you have to run them in a pretty expensive ship. Tengu/Proteus (at least 700M ISK) are recommended, though I know a guy who uses a 100M ISK Hecate.<br />
<br />
I follow a couple of guides written by experienced mission runners, both of whom said Cutting the Net (CTN) should be declined. Why? To complete the mission you need to retrieve an object and get it back to the agent. This is annoying and time-consuming, not to mention you run the risk of losing your ship and failing the mission.<br />
<br />
There was, however, a tantalizing throwaway line in one of the guides about CTN. "It can be completed in a frigate." Which frigate? How frigatey is this frigate? Assault frig? Blinged-out pirate frigate? A Tristan?!<br />
<br />
<h4>
Why This Mission</h4>
It pays about 30K to 55K LP, depending on agent location and which tier your FW side is in. Converted to ISK at the average 1500 isk/lp, that's up to 70M isk for a low-risk, few minutes work in a ship costing a few million isk at most. <i>And I'm pretty sure this will work without any Tech II modules too. </i>I think it would be a good mission for risk averse players who don't mind the slightly aggravating process of getting the CTN mission.<br />
<br />
I found a video of CTN being run and tried to estimate incoming damage, and also asked mission runners that had done the mission. "About 200 dps" was the consensus, though they had done it in an Ishkur and other similar ships.<br />
<br />
Being a good Gallente I figured I'd try getting a Tristan through the mission, despite having no shield-tank bonuses. I've also had almost no experience with Medium Ancillary Shield Boosters (can't you tell from the video?) and failed the mission a few times before getting the fit right.<br />
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">[Tristan, Cutting the Net]</span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Micro Auxiliary Power Core I</span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Nanofiber Internal Structure II</span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Energized Adaptive Nano Membrane II</span></div>
<b id="docs-internal-guid-1d215b03-475f-a01b-21a8-80eff8c9f497" style="font-weight: normal;"><br /></b>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Medium Shield Extender II</span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Medium Ancillary Shield Booster, </span><span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Navy Cap Booster 50</span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Limited 5MN Microwarpdrive I</span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">[empty high slot]</span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">[empty high slot]</span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Small Anti-Thermal Screen Reinforcer I</span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Small Anti-Kinetic Screen Reinforcer I</span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Small Core Defense Field Extender</span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div>
<div>
<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">You will also need a mobile depot and three warp core stabs to stay safe en-route to/from the mission. The rigs I picked were for Serpentis rats - adjust to your preference.</span><br />
<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span>
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">I think it's possible to do this with a wide range of frigates. An obvious suggestion is a dual MASB Breacher, which gets a bonus to shield reps.</span></span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.333333333333332px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div>
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<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.3333px; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><i>Note: this was done in an old version of EFT, so the names might not work in-game. You get the idea though. </i></span></div>
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<h4>
<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.3333px; white-space: pre-wrap;">How to Run the Mission</span></h4>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">The mission consists of two rooms about 80 kms across. At the end of the second room is a container with the 80 m3 item. Overheat your MWD and zip across the first room really fast. Try to arrive just ABOVE or BELOW the gate so you don't bounce off it like I did in the video.</span></span><br />
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span>
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">Don't activate the MASB too early or let it auto-repeat, as I did in the video. I didn't realize how well the speed tanking would work at cutting down on rat DPS.</span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">In the second room do the same - overheat and burn to the target and hit ctrl+space when you're about 15km from the target. You should come to a halt in looting range of the container (which is a Spawn Container, not a regular kind - you'll notice it wasn't on my overview in the video!) Grab the loot and warp out. </span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">This fit ends up being 10 m3 short of cargo space for taking the mobile depot back home. You could try just two WCS and a cargo expander instead (I recommend this!), or just jettison the micro aux power core and buy a new one.</span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span></div>
<h4>
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">How to Get To/From the Mission</span></span></h4>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">Put three warp core stabs on the ship and carry a mobile depot. When you reach your target system, make a safe, safe up and refit your ships.</span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span></div>
<h4>
<span style="background-color: white; color: #262626; font-family: "arial"; font-size: 13.3333px; white-space: pre-wrap;">Risks and Consequences</span></h4>
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<div>
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">What if you fail the mission? What if you get blown up? Failing a faction warfare mission has no consequences. You'll get an email from the agent after twelve hours saying they're disappointed in you, but that's it. If you quit the mission (with the "Quit" button in the mission window), you'll take a standings hit, so never do that...in fact, why is that button even there? I can't think of any reason you'd want to click it.</span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">If you get blown up, you're out a few million isk. Rebuild the ship and try again.</span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"></span></span><br />
<h4>
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">
<span style="color: #262626; font-family: "arial";">How to Get Offered the Mission</span></span></span></h4>
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">
<div>
<div style="color: black; font-family: 'Times New Roman'; font-size: medium; white-space: normal;">
<span style="color: #262626; font-family: "arial";"><span style="font-size: 13.3333px; white-space: pre-wrap;">This is where we have a drawback. There are<a href="http://eve-survival.org/wikka.php?wakka=FactionalWarfare" target="_blank"> ten possible FW missions</a> and you have, I believe, an even chance of being offered any one of them. If you specifically are looking for CTN, you need to fly around as many FW Level 4 agents as you can, and request the mission until you get it. Remember you can decline ONE mission, then request another and click "Delay" if you don't get CTN. You have a week to accept a delayed mission.</span></span></div>
<div style="color: black; font-family: 'Times New Roman'; font-size: medium; white-space: normal;">
<span style="color: #262626; font-family: "arial";"><span style="font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span><span style="color: #262626; font-family: "arial";"><span style="font-size: 13.3333px; white-space: pre-wrap;">So with two attempts at each agent you'll get CTN once per five agents. It might take a while longer, or it might come up right away.</span></span></div>
<div style="color: black; font-family: 'Times New Roman'; font-size: medium; white-space: normal;">
<span style="color: #262626; font-family: "arial";"><span style="font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span><span style="color: #262626; font-family: "arial";"><span style="font-size: 13.3333px; white-space: pre-wrap;">Another scenario might be that you're an experienced mission runner who usually turns down CTN. This post might give you an incentive to accept CTN along with your other regular missions, and run it in a dirt-cheap ship that you won't mind losing.</span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span></div>
<div style="color: black; font-family: 'Times New Roman'; font-size: medium; white-space: normal;">
<span style="color: #262626; font-family: "arial";"><span style="font-size: 13.3333px; white-space: pre-wrap;">I have started doing a "farming" loop where, if I want to while away 40 minutes, go visit 12 agents and "delay" any CTN offers I get, with the intention of coming back later to run them.</span></span></div>
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<span style="color: #262626; font-family: "arial";"><span style="font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span></div>
</span></span></div>
<h4>
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">Notes From the Future</span></span></h4>
<div>
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">I have run this a few times more and the fit is definitely sound. I didn't realize, however, that to accept a mission you need to be in the same station as the agent. So if you want to accept a delayed CTN offer you'll need to fly back to the agent. In one hour I was able to run two missions, with all the travel made necessary by it. But in a triple-stabbed Tristan I was very safe and got 94K LP for the two missions.</span></span><br />
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"><br /></span></span>
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"><b>Notes From Even Further in the Future</b></span></span><br />
<span style="color: #262626; font-family: "arial";"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;"><b><br /></b></span></span>
<span style="color: #262626; font-family: arial;"><span style="background-color: white; font-size: 13.3333px; white-space: pre-wrap;">I tweaked the travel fit to use only two Warp Core stabs and a cargo expander. Why? It lets me keep all my modules and carry the loot back to the agent. The ship is immediately ready to undock and use again, instead of having to obtain another Micro Aux Power Core. This lets me, for example, leave a copy of this ship at every Galmil FW agents' station. If they give me Cutting the Net I can jump into the Tristan, run the mission and come back.</span></span></div>
<h3>
--</h3>
</div>
<div>
I'm very happy I came up with this! It's very satisfying to find a way to use a 3M isk ship to generate a 70M isk return with very little risk. If it works just one time, you have enough funds to pay for dozens more attempts - give it a try!</div>
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<br /></div>
Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-91079304051678343062015-12-10T09:23:00.002-05:002015-12-11T13:29:19.199-05:00Living Next Door to BraveWe're finding out what it means to have a disgruntled former child star living next door. They visit, break your stuff and attract the attention of seriously well-equipped ne'er-do-wells.<br />
<br />
Brave Newbies left nullsec a little while ago and some of them pitched camp in Heydieles. Over the past few days they put some of our POCOs into reinforce. Last night we showed up to repair one and they sent a few Tornados to harass us as we did so. Just as we were about to upship a cyno appeared and a Snuffbox fleet poured out: a lot of Proteuses plus a Phoenix. We called for help from our friends in Rdraw but the most we could do was take out the small cormorant fleet that Brave had on-field and watch as our POCO went down and a new one was put up in its place. *sigh* I made a lot of money with that ol' POCO, she was a good'n.<br />
<br />
We've had things our own way in Fliet for a long, long time. We moved in in December 2013 and haven't been seriously threatened since then. But this new combination of Brave plus Snuffbox is worrying; I guess we'll see what comes next and also if we have any friends with sufficiently big ships to push back.<br />
<br />
Edit: Next day, the same thing happened. Another POCO came out of reinforce and we showed up to defend it...and Snuffbox's Proteii poured out of a cyno.<br />
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<a href="https://twitter.com/BillyDanielsEve/status/675244763021500418" target="_blank">Billy Daniels' tweet</a> sums it up pretty well.<br />
<br />
I may be changing my PI setup anyway -- I've found that it's getting really difficult to buy the P3s I need to assemble into P4s. I had set aside one planet for making P2s into P3s and that is going well enough that I am planning to expand that operation to other worlds. I think I can make more profit by having a P2-P3 operation running steadily, versus the occasional P3-P4 run.Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-26140809330265408702015-12-03T10:35:00.000-05:002015-12-03T10:35:07.587-05:00Trading the Citadel announcement<h4>
Citadel Profits</h4>
<div>
<i>I've signed up at <a href="http://www.evetrademaster.com/" target="_blank">evetrademaster</a> so I can see my assets/transactions through a web site, you should do the same!</i></div>
<div>
<i><br /></i></div>
It's been a while, huh? The last two months have been almost entirely about trading and Planetary Interaction. The announcement of the coming <a href="http://community.eveonline.com/news/dev-blogs/building-your-citadel-one-block-at-a-time/" target="_blank">Citadel expansion</a> caused a nice spike in P4 PI prices, because CCP revealed what materials are needed to build these gargantuan space fortresses and it included a huge amount of P4 items. The spike lasted at least two weeks, and I was in the happy position of having a lot of P3 materials piled up -- I'd been acquiring them but hadn't been in a hurry to build them into P4s.<br />
<br />
I pushed the P3s into the factories ASAP and built and sold them all! I have an Epithal in Jita that makes the trip to my factory planet nearby and, although I was carrying nearly a billion ISK of stuff sometimes, I never lost a ship, thanks to the cloak+mwd trick and insta-dock/undock bookmarks.<br />
<br />
The prices of the Jump Freighters that I'd been buying (I think I had 9 or 10 in the hangar) ALL went up too, and I sold almost all of them, making 250-400M on each one.<br />
<br />
Additionally, I've continued building several T1 rigs. I keep looking for more/different rigs to build, but I keep finding that the same small stable of products is the best. If you're looking to do T1 manufacturing, its worth building a spreadsheet, automated if you can manage that, and find them for yourself. You can easily buy the needed materials with buy orders; that stuff just floods in so quickly. Look for rigs that sell at least 10M ISK worth of stuff per day; I've found that some items look good, but sell so slowly that its not worth it.<br />
<br />
I was able to sell most of my datacore stockpile too, some nice profits there. I buy five types whose prices swing from under 100K to about 120-130K, sometimes hitting 150K+.<br />
<br />
<h4>
Going Forward</h4>
At my last post in October I had about 100B in cash/assets/escrow; that's now up to 145B! 45% increase in two months is a figure I'm very happy with. I had over 50B cash at one point, but I've invested that in plex (buying one a week now), and more Jump Freighters (7) and datacores; I'm down to about 20B cash plus 10B in escrow.<br />
<br />
The PI activity is slowing down as it's become harder to acquire the input materials with buy orders. Both my characters have five planets set up, most of which do nothing now that I've cleared out my input materials. I've considered switching my setups to include some extraction so the planets will be productive, but the task is pretty daunting and I keep putting it off.<br />
<br />
I've begun a couple of new activities: trading tags between regions (very nice, if you find the right combination!) and making Ascendancy implants. I had picked up an Ascendancy implant BPC from a Serpentis ghost site and did the math on building it. It turned out to be worth doing, so I expanded the spreadsheet to examine the profits on all levels of the Ascendancy range. I found a sweet spot, bought the BPCs from the contract market at Jita, changed one of my factories to build the P3 inputs needed and I now create one of those implants per day. I think I could expand this, as they sell pretty quickly.<br />
<br />
I occasionally undock, run plexes, shoot dudes with my corpmates too.Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-85849293869359982682015-10-13T17:30:00.000-04:002015-10-13T17:30:01.662-04:00My First Solo Kill!<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3b-7-j9iVgFttGtQtSFSxf7IfWfXDYbGeloxwhPwtx7hsYSHAH0LER7ShTWqn8RX_LVVML5vDwaF2pGnq6bDOJ-xLYJdtvhGPCw8n-V9QRNos813-wlBNpK1piatQWyCRZXC9yTkY_X0/s1600/2852083523_aeffb1c0e4_z.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="213" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3b-7-j9iVgFttGtQtSFSxf7IfWfXDYbGeloxwhPwtx7hsYSHAH0LER7ShTWqn8RX_LVVML5vDwaF2pGnq6bDOJ-xLYJdtvhGPCw8n-V9QRNos813-wlBNpK1piatQWyCRZXC9yTkY_X0/s320/2852083523_aeffb1c0e4_z.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>from flickr user <a href="https://www.flickr.com/photos/ssicore/" target="_blank">Stephanie Sicore</a></i></td></tr>
</tbody></table>
<h3>
Fighting For Fliet</h3>
We have been defending Fliet from a quite determined push by the Caldari, wherein they got over 50% system control, mostly achieved during the AU/Russia prime time. It took us two to three days to get it back down to stable. During the effort I build ships for the corp, contacted galmil to ask for help (thanks Thanatos Marathon!) and joined in plexing fleets.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEhnrQd9VRcMSYzan8WYHh2Mcjd9diCbWWI0I3VvtwySutJU7-nYGFz1ixt0pjYZoGbIh3XChB3como8KsVNA0oX0dVB3nIfavRD_Or200R7nMGU_LL5jAzDYQ1fxknFJTOoKKCs2xbJo/s1600/Fliet+Defense+Oct+2015+edit.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="102" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEhnrQd9VRcMSYzan8WYHh2Mcjd9diCbWWI0I3VvtwySutJU7-nYGFz1ixt0pjYZoGbIh3XChB3como8KsVNA0oX0dVB3nIfavRD_Or200R7nMGU_LL5jAzDYQ1fxknFJTOoKKCs2xbJo/s400/Fliet+Defense+Oct+2015+edit.jpg" width="400" /></a></div>
<br />
It was an odd fight in some ways. The actual Caldari militia pilots largely disappeared by the second day, leaving a pirate corp called <a href="https://zkillboard.com/corporation/98405664/" target="_blank">Mad Pixel Collective</a> to harass us as we deplexed. Had the Calmil left a couple of frigate pilots in system they could have actual plexed too, making our job a lot harder, but I'm glad they didn't. We tried to make the pirates lose interest by using cheap ships, mostly with warp core stabs in the lows, and running away, and I think that might have worked.<br />
<br />
It was close to the end of this battle that I got my first kill, and its a doozy. <a href="https://zkillboard.com/kill/49569130/" target="_blank">I killed a Confessor (80M Tech 3 destroyer) in my Algos</a> (13M, T1 beast, no links, implants or drugs)! The killmail shows another pilot on the kill, a corpmate of mine, but that was damage from an earlier fight. This fight was definitely just me and Iga Angel. I had gone to a small plex and Iga landed right behind me. I assumed he would follow me in so I dropped my 2 Hammerhead II and 3 Hobgoblin II drones, pre-overheated and activated All The Things and as soon as he landed he was hit with my blasters, web, scram and neutralizer. I also had 400M armor, damage control II and a small armor repairer; a pretty standard solo Algos fit.<br />
<br />
I started taking a lot of damage fast, as expected. I was orbiting him at 1500m. My friends were reshipping and my hope was to to stay alive long enough for them to arrive. To my surprise, though, once I got through his shields he dropped fast. My friends were surprised when I yelled "I'm winning! He's going down!" as I saw his structure going faster than mine, and he soon exploded. I'm very, very happy with that!<br />
<br />
We talked about his fit on comms for a few minutes, concluding he was set up for kiting and just hadn't been able to get away from me in time because my scram shut off his MWD, and he'd perhaps forgotten to switch to defensive mode. I pulled 12.6M in loot from his hull, which is what my ship was worth; a nice symmetry there in this David and Goliath fight.<br />
<br />
I really, really, really wish I had the video running for this fight, but it'll have to be a pleasant memory instead.<br />
<br />
<h3>
Trading</h3>
<div>
I had a huge score when someone, either drunk or with very specific needs, went on a Jump Freighter buying spree. I sold 4 JFs to them for a total of 28B ISK. The sales history for the four types of JFs show 15 of each sold that day, which must have been this guy. I still have five left to sell, but this is a very nice start to my new investment plan of regularly buying plex instead of jump freighters. There's a principle called <a href="http://www.moneychimp.com/features/dollar_cost.htm" target="_blank">dollar cost averaging</a>, investing gradually over time to "smooth out" lumps in the prices. I've started a bit heavily and bought 8 plex, but I plan to buy 3 or 4 a month.</div>
<div>
<br /></div>
<div>
If you have the order slots available it's worth leaving items up for sale at a fairly high price. You never know when a huge sale like this will come along. I've had some other items surprise me in the past.</div>
<div>
<br /></div>
<div>
I've sold most of the datacores that I'd accrued, as each flavor had a price spike that I was able to take advantage of. The latest was Gallentean Starship, which went to 150K for several days. If you're lucky you can shift maybe 5000 during a spike, so if you want to try this, maybe start with a 2-3 thousand. You can often buy them for about 100K at Jita.</div>
<div>
<br /></div>
<div>
<br /></div>
Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-46168196249580559992015-09-16T12:30:00.000-04:002015-09-16T12:30:00.088-04:00Bits and Bobs, This and That<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg4yGlVk5lU33oQ3KiRlCCIvyGA0C_vIQR9jLkb1V8_G2tMiIovlynEE4p8PRsXigYlB8W_NzJug3NUPQC_NG2sZi4ueBMJXOmM-le8fqoV0Jw11ZOOqQru2_IN_qAuOtdFHLpGxMnzwg/s1600/narcwarehouse.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="259" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg4yGlVk5lU33oQ3KiRlCCIvyGA0C_vIQR9jLkb1V8_G2tMiIovlynEE4p8PRsXigYlB8W_NzJug3NUPQC_NG2sZi4ueBMJXOmM-le8fqoV0Jw11ZOOqQru2_IN_qAuOtdFHLpGxMnzwg/s320/narcwarehouse.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>Narcotics Warehouse, India</i></td></tr>
</tbody></table>
<h4>
<br /></h4>
<h4>
Refuge --> Narcotics Warehouse</h4>
My main activity of late has been testing how quickly I can run <a href="http://wiki.eveuniversity.org/Serpentis_Refuge" target="_blank">Serpentis Refuges</a> so I can find lots of <a href="http://wiki.eveuniversity.org/Serpentis_Narcotic_Warehouses" target="_blank">Narcotics Warehouse</a> escalations (difficulty 3 out of 10). I can then run those with corpmates or solo, or give bookmarks to corpmates if I'm unable to play. I'm now running the Refuges with a Vexor Navy Issue; the five sentries with three Drone Damage Amplifiers make short work of them - about 2 minutes each. The escalations are up to 10 jumps away, so I take my railgun Algos there with 3 warp core stabilizers to give me a reasonable chance of avoiding gate camps. Once there I make a safe, deploy a mobile depot and put my fighting shoes on. I'll put both my fits at the bottom of this post.<br />
<br />
Here's why I've chosen this combination of sites: Refuges are plentiful in highsec and often overlooked. They can be run quickly and seem to have about a 1 in 9 chance of escalating. The Narcotics Warehouse site has four rooms and the first can be bypassed by having a Traffic Management key in your cargo. That means anyone who probes me down and wants to chase me will have to clear the first room themselves, or know the site and go get a Traffic key too. That gives you a nice buffer of safety, unlike other sites where interlopers can reach you immediately. I think this will produce a really nice results, having a 10M isk ship producing 30-100M of loot per site.<br />
<br />
So last night I ran two of these sites and it was a very interesting experience. I took a blaster-fit Algos Ane (a low sec island in the middle of Essence) and Aeschee. I thought Ane would go easily, but locals seemed to know and hate Aideron, naming our CEO, a present and a past pilot and insulting them. I figured this wasn't going to go well, and it didn't. They probed me down, so I refit my warp core stabs and left. They even tried to catch me on the other side of the out gate. Back in highsec I saw another Refuge so I ran it, got a nice, and quite rare, 70M Shadow Serpentis loot drop!<br />
<br />
Here's where I had a brain fart. The route to Aeschee took me through the Genesis region; just before jumping into Villore, a know heavily gate-camped system in Essence, I decided that dropping my 70M of loot in Genesis was inconvenient (because <a href="http://vicvorlon.blogspot.com/2014/08/a-starter-tip-for-station-traders.html" target="_blank">I use public contracts to move loot around</a>) so I'd just take it to Villore and drop it there. And I forgot or didn't care that I was not wearing my Warp Core Stabilizers. This was really quite stupid. I jumped into Villore and <a href="https://zkillboard.com/kill/49081332/" target="_blank">got caught</a> by a Garmur and Legion. I'm just glad the 70M loot didn't survive - hah! If I'd had my stabs fitted I'd have slipped away. Next time, fit the stabs and avoid Villore if at all possible.<br />
<br />
I was expecting Aeschee to go badly too: it's Shadow Cartel's home system and a Sisters of Eve mission hub; how could an Algos go undetected for 15 minutes or more? Luckily my Narcotics site and my safe spot were both out of dscan range of everything in system. I ran the site (badly, as it turned out) for about 30 minutes and never saw anyone on dscan, let alone scanner probes. I picked up about 30M from this site.<br />
<br />
Why did it take so long? The idea of putting blasters on the Algos didn't work - I had imagined the rats all swarming close my ship, but they stayed a little too far away, even with Null ammo. I had to leave at one point because I couldn't tank the incoming damage. I'll switch back to railguns for the next attempt, keep my distance and pick them off.<br />
<br />
<h4>
Fightin' </h4>
I joined an RDraw fleet that was running Faction Warfare level 4 missions in stealth bombers, we had a slow start but eventually got rolling. Gallente pilots usually have problems running FW missions because the Caldari rats use jammers, but the jams were defeated by having large numbers in fleet. We accepted missions in a limited area of the war zone to minimize travel - five people requesting them, came up with about 20 missions total, yielding about 65k LP at the end, which I've already spent on high-grade spur implants that trade nicely at Jita if you're patient.<br />
<br />
I also helped with RDraw attack on a Carpe Noctem Gila fleet, I derped and warped to 0 in my Griffin but got on 2 kills worth 1B isk :) We won the fight and the FC kindly directed dps ships to send 2M to each logi and 1M to each ewar, which was a nice way to do it. Next time, warp at range!<br />
<br />
<h4>
Trade</h4>
T1 rigs are making 200-300k per unit profit, up to 300% profit in other cases, and various datacores and PI items all had price spikes...I made a killing. I spent the 800K LP I earned running FW missions a while ago, and those items are all sold too. I'm pretty sure I've reached my 100B net worth target, so whee! for that. I have 8 Jump Freighters again, but 20B cash to go with it this time and the prices are healthier. I'm holding out for higher prices yet :) I also found some skillbooks to trade using <a href="https://eve-central.com/tradetool/" target="_blank">eve-central trade finder</a> - it's nice to have a trade where one of the prices is fixed in stone, since you buy them from NPCs.<br />
<br />
I found a nice way to help new pilots: I created a buy order for tritanium in a starter system and I'm sending 5M to whomever sells to me. I figure only actual new players will be mining in the perpetual "Asteroid Remnant" anoms in those systems...though so far nobody has written back to me.<br />
<br />
Speaking of writing to me, I got an email in-game from a pilot who moved some of my public contracts around. He wondered what the hell I was doing and was it some sort of scam?! I guess not many people use that technique :)<br />
<br />
<h4>
Fits Used</h4>
<div>
<div>
This is a very tight fit, and is the next variation I'll be trying. Downsize it by swapping the MWD for an Afterburner, 125s for 75s or removing the Salvager. Rig to taste.</div>
<div>
<br /></div>
<div>
[Algos, Narc Warehouse]</div>
<div>
Drone Damage Amplifier II</div>
<div>
Damage Control II</div>
<div>
Small Armor Repairer II</div>
<div>
<br /></div>
<div>
Limited 1MN Microwarpdrive I</div>
<div>
X5 Prototype Engine Enervator</div>
<div>
Sensor Booster II, Scan Resolution Script</div>
<div>
<br /></div>
<div>
125mm Railgun II, Spike S</div>
<div>
125mm Railgun II, Spike S</div>
<div>
125mm Railgun II, Spike S</div>
<div>
125mm Railgun II, Spike S</div>
<div>
125mm Railgun II, Spike S</div>
<div>
Salvager I</div>
<div>
<br /></div>
<div>
Small Nanobot Accelerator I</div>
<div>
[empty rig slot]</div>
<div>
[empty rig slot]</div>
<div>
<br /></div>
<div>
<br /></div>
<div>
Hobgoblin II x5</div>
<div>
Hobgoblin II x5</div>
<div>
Hammerhead II x1</div>
</div>
<div>
--</div>
<div>
This is the Vexor I used before getting a VNI for the job. It's almost as fast and will do fine. See my earlier posts for usage.</div>
<div>
<br /></div>
<div>
<div>
[Vexor, Highsec Anom Runner]</div>
<div>
Drone Damage Amplifier II</div>
<div>
Drone Damage Amplifier II</div>
<div>
Magnetic Field Stabilizer II</div>
<div>
Damage Control II</div>
<div>
Medium Armor Repairer II</div>
<div>
<br /></div>
<div>
Omnidirectional Tracking Link II</div>
<div>
Tracking Computer II, Tracking Speed Script</div>
<div>
Phased Weapon Navigation Array Generation Extron</div>
<div>
Sensor Booster II, Targeting Range Script</div>
<div>
<br /></div>
<div>
250mm Prototype Gauss Gun, Antimatter Charge M</div>
<div>
250mm Prototype Gauss Gun, Antimatter Charge M</div>
<div>
250mm Prototype Gauss Gun, Antimatter Charge M</div>
<div>
250mm Prototype Gauss Gun, Antimatter Charge M</div>
<div>
<br /></div>
<div>
Medium Hybrid Collision Accelerator II</div>
<div>
<br /></div>
<div>
<br /></div>
<div>
Garde II x3</div>
<div>
Hammerhead II x2</div>
<div>
Hobgoblin II x3</div>
<div>
Hobgoblin II x1</div>
<div>
Hammerhead II x1</div>
</div>
<div>
<br /></div>
<div>
--</div>
<div>
Here's m'new baby: 760 dps, leaning heavily away from tank and into gank. The VNI can only fit two guns and is NOT bonused for gun damage, so I went with 3 DDAs and only 1 Mag Stab.</div>
<div>
<br /></div>
<div>
<div>
[Vexor Navy Issue, High Anom Runner]</div>
<div>
Drone Damage Amplifier II</div>
<div>
Drone Damage Amplifier II</div>
<div>
Magnetic Field Stabilizer II</div>
<div>
Drone Damage Amplifier II</div>
<div>
Damage Control II</div>
<div>
Medium Armor Repairer II</div>
<div>
<br /></div>
<div>
Omnidirectional Tracking Link II</div>
<div>
Tracking Computer II, Tracking Speed Script</div>
<div>
Phased Weapon Navigation Array Generation Extron</div>
<div>
Sensor Booster II, Targeting Range Script</div>
<div>
<br /></div>
<div>
250mm Prototype Gauss Gun, Antimatter Charge M</div>
<div>
250mm Prototype Gauss Gun, Antimatter Charge M</div>
<div>
[empty high slot]</div>
<div>
[empty high slot]</div>
<div>
<br /></div>
<div>
Medium Sentry Damage Augmentor I</div>
<div>
Medium Drone Scope Chip I</div>
<div>
<br /></div>
<div>
<br /></div>
<div>
Garde II x5</div>
<div>
Ogre II x2</div>
<div>
Hammerhead II x2</div>
<div>
Hobgoblin II x1</div>
</div>
<div>
<br /></div>
Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com1tag:blogger.com,1999:blog-8003713627845475695.post-76748152687077116132015-09-08T17:30:00.000-04:002015-09-08T17:30:00.783-04:00Running High-sec anomalies for fun and profitIf you travel through high sec you've probably seen at least a few low-traffic systems that had a lot of cosmic anomalies in them, piled up and unloved. They seem too easy to be worth running and don't pay very well, so why bother? Well, I found a few good reasons; there's a lot of valuable loot connected with these anomalies and you can easily run them in 2-3 minutes a piece.<br />
<br />
<br />
<h4>
Escalations</h4>
Most high-sec anomalies have a chance, I'd say about 5%, to escalate to a more lucrative mission, the kind you'd usually have to probe down. For example a Serpentis Refuge can lead to a Serpentis Narcotics Warehouse (3/10) and a Serpentis Den can lead to a Serpentis Hydroponics site (5/10). These have a good chance of dropping much better loot, and only you know the location! The escalation will be between 2 and 10 jumps from the original anomaly and can be in ANY security space. If you're lucky it will be in high-sec and you can run your mission without the threat of being jumped by pirates (see <a href="https://www.youtube.com/watch?v=5jPQ5e8nHd8" target="_blank">Jonny Pew video </a>on this subject).<br />
<br />
You'll know you got the escalation when you kill the last rat if you see a pop up message with the name of the site you've got a lead to. Then you look in your Journal (Alt+J) under the Expeditions tab to see what system it's in.<br />
<br />
I had a lucky streak a few nights ago; my favourite high-sec target systems (0.5 and 0.6 security level) were crammed with Refuge and Den anoms. I cleared them in a couple of hours and had SIX escalations for my troubles (including one in high-sec). With only 24 hours to run them, and not fancying the prospect of dragging a big ship through lowsec, I offered them to corp mates. Nobody wanted them either, so I turned to <a href="https://tweetfleet.slack.com/messages/_general/" target="_blank">Tweetfleet</a>, the Eve-wide slack chat. Two people contacted me and I contracted them bookmarks to the sites (I had to travel to each one first and make the bookmarks) in exchange for a total of 170M ISK. That's a great result for a couple of hours of high-sec ratting!<br />
<br />
<h4>
Faction Rats</h4>
<div>
There's a small chance, much smaller than the chance of escalation, that the anomaly's waves of targets will end with a special rat making an appearance. This would be a <i>Shadow</i> Serpentis or <i>Dread </i>Gurista or <i>Sentient </i>Drone, for example. They will not be hard to kill and will contain special loot -- no travel necessary for this payout! The loot will most likely be a cheap tag (<200k isk) and 1000 rounds of faction ammo (e.g Shadow Iron Charge S), or Drone goo which isn't worth much. BUT I've also had three shiny drops, so the odds are you can find them too - I got a Serpentis Warp Scrambler (100M), a Rogue Drone 46-X and 43-X chip, which can be turned into an Astero BPC and Stratios BPC respectively. Or, y'know, sold for 65M and 235M instead. These happened during, I'd estimate, about 70 anomalies over a couple of weeks.</div>
<div>
<br /></div>
<h4>
Loot and Salvage</h4>
<div>
At first I was very thorough about cleaning up these sites, hoping for a chance for valuable loot from the regular rats, but it never happened. Each Refuge or Den is worth about 200-300K in salvage and loot. The best item was a BZ-5 Caldari jammer, of which I found a few, worth about 300K. Drone sites such as a Gathering (4/10) are worth about 500K in salvage. After a while it didn't seem worth the time, but the most efficient way to do this, if you must, is to bookmark one wreck in the middle of the wreck field as you fight through all the sites. Then switch into a salvaging frigate with a Mobile Tractor Unit, salvage drones and salvagers. Warp to each bookmark in turn, and use the MTU, drones and salvagers as quickly as you can. Pro-tip: press "F" with NO targets locked to let the drones repeatedly find their own targets. You can also lock the farthest-away wrecks and force them to go out there, leaving the wrecks closest to the MTU for you to salvage. If you have multiple MTUs, just drop one at each site and loop back to the first one for salvage and pickup. I'd assumed the Medium wrecks would have a better chance of good loot than the Small wrecks but that doesn't seem to be the case.</div>
<div>
<br /></div>
<h4>
What Ship Did I Use?</h4>
<div>
This is a railgun Vexor with sentry drones and a flight of light drones in case the rats get close. You <b>warp to 30km</b> on the anomaly, deploy sentry drones then start shooting and DON'T MOVE! The light/heavy missile batteries will hit you hard a couple of times but they're your first target and will die fast. The rats will be around 30km from you, plus or minus 10km. It's a matter of luck how far you'll be from them; most of the time it's around 30km, but if it's 20km that's a bit too close; try and move away to about 25-30km before stopping. When you're standing still your rail guns will do a lot more damage...I think it's double what I was doing when I was orbiting my sentry drones.</div>
<div>
<br /></div>
<div>
The italicized items should be tech 2 variants if you can use them - I used meta versions because that's what I had lying around in hangers. I've never actually EFT'd this fit; it just sort of grew and evolved; hence the mix of armor and shield tank :)</div>
<div>
<br /></div>
<div>
Honestly, the fit is probably still TOO defensive; one by one I'm changing it by removing defense modules (ENAM, armor repair) and adding offensive ones (tracking/damage enhancers). The rats in these anoms are weak and your best defense is a good offense; kill 'em quick. The guns will hit (for me) between 18-38km (antimatter) and 25-40km (Uranium). The Gardes will hit between 18 and 48 km. This covers 99% of what you'll need, and you have Iron ammo (55km optimal) for the long-range shots and the light/medium drones in case the waves of frigates get past your defenses.</div>
<div>
<br /></div>
<div>
You'll never be scrammed or webbed, and most of the time you won't reach armor damage. I've gone with tracking speed scripts instead of range increase. The sensor booster speeds up the process of locking targets, which is handy because you'll be chewing through them fast. I have the drones set to Aggressive and unchecked Focus Fire, so they can spread damage if they want to.</div>
<div>
<br /></div>
<div>
If a number of rats get closer than 18km or so, pull your sentry drones in (it will be instant since you're right next to them) and deploy your light/medium drones. Move away if you wish, and let the drones clear the threat. Once you're safe you should recall them, stop the ship and deploy the sentries again.<br />
<br />
The rigs are what I had previously installed on this hull for a different fit. I think I still need the Overclocker, but the armor pumps would probably be better replaced with offensive rigs instead.</div>
<div>
<br /></div>
<div>
<span id="docs-internal-guid-ba359add-ad3f-ed3b-2a88-3c84c2246bde"></span><br />
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<span id="docs-internal-guid-ba359add-ad3f-ed3b-2a88-3c84c2246bde"><span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">[Vexor, Vexor]</span></span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Damage Control II</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-style: italic; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Magnetic Vortex Stabilizer I</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Medium Armor Repairer II</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Drone Damage Amplifier II</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Drone Damage Amplifier II</span></div>
<br /><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Tracking Computer II</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-style: italic; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Limited Adaptive Invulnerability Field I</span></div>
<div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Omnidirectional Tracking Link II</span></div>
<div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-style: italic; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Alumel-Wired Sensor Augmentation</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">250mm Prototype Gauss Gun</span></div>
<div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">250mm Prototype Gauss Gun</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">250mm Prototype Gauss Gun</span></div>
<div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">250mm Prototype Gauss Gun</span></div>
<br /><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Medium Trimark Armor Pump I</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Medium Trimark Armor Pump I</span></div>
<div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Medium Processor Overclocking Unit I</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Hobgoblin II x4</span></div>
<div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Hammerhead II x3</span></div>
<div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Garde II x3</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Uranium Charge M x3365</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; line-height: 1.38; white-space: pre-wrap;">Antimatter Charge M x2398</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Optimal Range Script x2</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Tracking Speed Script x1</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; line-height: 1.38; white-space: pre-wrap;">Iron Charge M x2000</span></div>
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<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; line-height: 1.38; white-space: pre-wrap;"><br /></span></div>
<div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; line-height: 1.38; white-space: pre-wrap;">You could experiment with variations; for example make it work at 50km with different sentry drone and ammo, then warp to 50km on the anomaly and see what happens.</span></div>
<div>
<span style="background-color: white; color: #262626; font-family: Arial; font-size: 13.3333px; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div>
</span></div>
Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-77626296921036643152015-08-25T09:36:00.001-04:002015-08-25T09:36:50.753-04:00First Experience with Wormhole Combat Sites<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsTWpB5rIfk228vhstC7y6GeyV1gHSPgJ1g02grDkGRBaXiGE5QNlHweedOwBLBoI0fH5ZEpAsYtHpEFmSBcVYdV5piHep4acrCDk7yBExIT8mCvLV0iyqH9DwfODK5PTRmPsydT5kUhs/s1600/Sleeper_03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="204" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsTWpB5rIfk228vhstC7y6GeyV1gHSPgJ1g02grDkGRBaXiGE5QNlHweedOwBLBoI0fH5ZEpAsYtHpEFmSBcVYdV5piHep4acrCDk7yBExIT8mCvLV0iyqH9DwfODK5PTRmPsydT5kUhs/s320/Sleeper_03.jpg" width="320" /></a></div>
<br />
I had a great time with my Aideron Robotics corpmates last night! We run regular "Money Monday" fleets, where we look for PvE content and hope for sweet loot drops. It's a good formula and I'd encourage other corps to try it too.<br />
<br />
You scan down all the signatures you can find and make corp bookmarks for the combat sites that are worth running. If you find a wormhole that doesn't have a recent history of activity (i.e ships getting blown up), probe down all the sigs inside it too. We even check where the exits go to in case there's good content there.<br />
<br />
We used a Dominix battleships with remote armor reps, an Oneiros for more reps, Exeq Navy Issue and a couple of other ships. It was the first time I'd actually flown my Dominix, so the fit needed a little tweaking between sites. It was actually quite a juggling act to attend to the health of my drones, repping my fleet mates and dealing damage to the Sleepers...I was a bit awful at first and lost five drones pretty quickly. But I only lost another two through the rest of the night and got the hang of pre-locking them all, plus staying still in space so I could pick up my sentry drones as needed.<br />
<br />
We only netted about 250M for the night, which wasn't great considering we did about ten sites in the wormholes and two Serpentis Phi Outposts (difficulty 4 of 10). The Outposts both let us down terribly: a meta 4 warp scrambler and an ordinary 200mm railgun! That was a surprise.<br />
<br />
It was a nice way to spend a couple of hours, chatting with corpmates, and learning some new ship/drone management skills.<br />
<br />
--<br />
<br />
On the trading side, my Jita character is having a lot of success! I've sold two of the four Nomads I had, for 6.5 and 6.6B. There's been a nice spike in T1 rig and Planetary Interaction prices, so I've been cashing in on that.Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-4132071355821779912015-08-17T10:28:00.001-04:002015-08-17T10:28:23.405-04:00Mixing It Up<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRrsMZV-tgkzUWAVCOQ-BIUIVjm_h9ff6ZkILt8wRPgMRgmnCyQuwSya67wTwfxlt71teuwYKgy8iuicD7vLCM3xVXy6Jp5SewGC0kjvOm8b2Mm3w11Dr9K7nx-X7RtYOPIIW3hZzr1OU/s1600/2333562855_ec6701e1c5_z.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="213" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRrsMZV-tgkzUWAVCOQ-BIUIVjm_h9ff6ZkILt8wRPgMRgmnCyQuwSya67wTwfxlt71teuwYKgy8iuicD7vLCM3xVXy6Jp5SewGC0kjvOm8b2Mm3w11Dr9K7nx-X7RtYOPIIW3hZzr1OU/s320/2333562855_ec6701e1c5_z.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>From flickr user <a href="https://www.flickr.com/photos/lintmachine/" target="_blank">lintmachine</a></i></td></tr>
</tbody></table>
<br />
I tried some new solo activities in the last couple of weeks, including learning how to navigate wormholes, spending time in Nullsec (Venal region, Guristas NPC space) and trying to be a ninja-salvager in Osmon. Osmon is a mission running hotspot, where I never saw less than 70 people in local. They're mostly there running level 4 combat missions for the Sister of Eve and many of them don't bother salvaging or looting.<br />
<br />
What these activities have in common, I've found, is that I like activities that have a small chance of a big reward, for very little risk. For some reason, at the moment, I like playing it safe!<br />
<h4>
Wormholes To Nullsec</h4>
<div>
It took at least eight wormholes before I found a connection to nullsec, so if you're going to try this method, be patient. I took a Helios out there into the ever-changing maze, and it was a weird feeling when I first logged off in one, knowing my route back to my home system of Fliet was gone. But I pressed forward, using <a href="http://wh.pasta.gg/" target="_blank">wormholes.es </a> as a reference. My nullsec exit was 20 jumps from Venal, but a look at the map revealed that the route there was, statistically, quiet. I made the trip there without incident (noticing, by the way, how many combat anomalies were around), found an NPC station, docked and jump cloned back to my main clone in Fliet.</div>
<div>
<br /></div>
<div>
Over the next week or so I jumped back to the Venal clone a couple of times, where the streets are paved with pirate relic sites...or so I thought. Despite combing through the backwaters with the <a href="http://evemaps.dotlan.net/map/Venal#jumps" target="_blank">least number of jumps</a> I found only one site in about five hours of exploration. Clearly the few people in this area all have the same idea. What I saw the most of was combat sites, both in <a href="https://wiki.eveonline.com/en/wiki/Cosmic_Anomaly" target="_blank">anomalies</a> and signatures (the ones you have to use probes to find). If you want to make money in Venal I would recommend taking a combat ship out there and running the anomalies. I gave up on the area, though, taking my Helios into the first wormhole I found and getting back to Fliet.</div>
<div>
<br /></div>
<div>
My nullsec itch has been scratched and I don't see any reason to head back out there, not solo anyway.</div>
<div>
<br /></div>
<h4>
Cosmic Anomalies</h4>
<div>
I've taken to running highsec anomalies on both my characters, mainly as a short, easy combat activity. They are 3/10 or 4/10 difficulty and you have a small chance of an escalation to things like a Guristas Scout Outpost or similar. The escalation may be in high-sec too, where they don't "naturally" occur, so it's a nice opportunity for a better reward. Johnny Pew just <a href="https://www.youtube.com/watch?v=5jPQ5e8nHd8" target="_blank">made a great video about this</a>. The occasional Dread Gurista (or Shadow Serpentis) will appear in these ordinary anoms, and drop more valuable loot. </div>
<div>
<br /></div>
<div>
If there's someone else in the site already, which can happen, I leave it to them. Other pilots are not so polite :) I'm not sure what the Eve-etiquette dictates here, but I'm fine with them staying; it's not a big deal to have some competition.</div>
<div>
<br /></div>
<h4>
Osmon</h4>
<div>
In the spirit of looking for easy activities with a small chance of a big payoff, I turned to the Osmon system, six jumps from Jita and home to a Sisters of Eve level 4 combat agent. I'd seen it mentioned on reddit/r/eve as a good place to try ninja salvaging, wherein you invite yourself into someone's mission (via combat probes) and start salvaging their wrecks. If they are feeling generous, they may also abandon their wrecks and leave the loot in, so you can harvest the contents.</div>
<div>
<br /></div>
<div>
It occurred to me that asking permission was easy and risked only social embarrassment. With 150 people in local chat, I asked and got lucky right away! A Russian guy invited me to fleet and told me to warp to him. I entered the deadspace pocket as he was leaving, trusting his assurances that the rooms were clear and indeed they were. I picked up a couple of million in salvage and had a nice chat with him.</div>
<div>
<br /></div>
<div>
The next guy I had to find the old-fashioned way. I combat-probed a battleship down, one that was well-above the plane of the solar system, and warped to him. Surprisingly there was no acceleration gate. I tried to open a chat with the pilot who was there. He rejected the conversation...but all the wrecks turned blue! I thanked him in local chat and returned a few minutes later to pick up about 5 million in loot and salvage.</div>
<div>
<br /></div>
<div>
That was my last success, though. I was unable to find any other willing salvage donors, and the next three guys I scanned down salvaged their missions themselves. As I headed back to station to log off, though, I'd shot myself in the foot. I found one unlooted wreck at a site I'd bookmarked. It contained about 500K of loot, but I'd be suspect for stealing it. "I'm docking up anyway...it'll be fine." I thought. I looted the wreck and warped to the SoE station...where I saw a blue cargo container labelled "wreck location bookmarks" 10km off the undock! Unfortunately I was already docking, had 10M of cargo on me and really need to log off. Drat, a missed opportunity.</div>
<div>
<br /></div>
<div>
I did, however, have a lot of fun talking with the locals, and one guy sent me a nice donation, possibly for the entertainment value I'd offered. I ran a sales pitch from the "Space Litter Removal Service", which got some replies, but no offers, and we talked about web comics (xkcd and The Oatmeal).</div>
<div>
<br /></div>
<div>
The main thing I picked up, though, was some trade opportunities. I looked over the local market, figuring that with hundreds of mission runners there, they'd need some supplies. I found one good trade already and I'm looking for more. It's my first experience with trade between systems, and so far, so good.</div>
<div>
<br /></div>
<h4>
Other Stuff</h4>
<div>
I finally sold a Nomad! I've written over the past few months about how I have an enormous sum tied up in 6 or 7 jump freighters, just as their prices went south. Well, the Nomad market is finally stirring and the price is close to 6.7B. I sold one and I'm holding on to the others, since there are very few sellers and there's potential for a 7B+ price to be reached. My three Arks, sadly, are still going for only 6B, which is less than I paid for them. </div>
<div>
<br /></div>
<div>
My PI and datacore trades are doing well, and the wallet balance is now 23B. I'm aiming for a 100B isk total value before the end of the year...I'm around 85B isk now.</div>
Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-65432033594348782462015-08-10T10:17:00.002-04:002015-08-10T10:17:18.064-04:00My Eve Weekend<div class="separator" style="clear: both; text-align: center;">
<iframe width="320" height="266" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/GyMYOypjGks/0.jpg" src="https://www.youtube.com/embed/GyMYOypjGks?feature=player_embedded" frameborder="0" allowfullscreen></iframe></div>
<br />
My wife and son went out of town for a few days, which gave me two evenings and a weekend to play a lot of Eve. I had planned in advance what activities I wanted to focus on: PvE in combat sites, with the hope of getting an expensive loot drop at the end, pirate relic sites in wormholes or nullsec, and level 4 faction warfare missions, since my militia was in tier 3 and the loyalty point payouts came with a nice 75% bonus. I also wanted to join my corps regular fleets and go out and shoot spaceships!<br />
<br />
tl;dr I ran some sites with corpmates, flew with our fleets, did three rounds of FW missions, lost a 500M ISK Proteus and spent some time in wormholes. I found very few pirate relic sites and the constant possibility of getting jumped by someone (which happened once, though I escaped) was a bit too much to want to repeat.<br />
<br />Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-12151434473710850282015-07-30T13:30:00.001-04:002015-08-05T10:20:14.649-04:00Vacation in dark places<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZbCbuhiWEwWNKpRIQ3Qev7f-oBJWYVmmcFBmsVYM-2HTENhvTcDWMssn_dVJ5jFhR5W2XGnu7RWz_Huuj-h-BYTTBEhrGt8uwPdLPEIeypFSzBdgcLEwoau9bqCLZIDuik2SkKPnKvBo/s1600/acerimmer.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZbCbuhiWEwWNKpRIQ3Qev7f-oBJWYVmmcFBmsVYM-2HTENhvTcDWMssn_dVJ5jFhR5W2XGnu7RWz_Huuj-h-BYTTBEhrGt8uwPdLPEIeypFSzBdgcLEwoau9bqCLZIDuik2SkKPnKvBo/s320/acerimmer.jpg" width="229" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>Ace Rimmer - what a guy!</i></td></tr>
</tbody></table>
<br />
I'm on vacation with my family this week, so I thought it was a good time to get one of my main's clone into an exploration adventure. I put a couple of cheap probing implants in his head, jumped in a Helios and found a wormhole. I'm torn between running pirate relic sites in C1, C2 and C3 wormholes vs the same thing but in nullsec. I think I'd prefer nullsec, since I'll definitively know if anyone is in the system with me, thanks to the local channel.<br />
<br />
It took me a couple of days (just a couple of hours of play time though) to get out of the first wormhole, since all the exits closed while I was out with my family. The locals were very helpful, letting me what system their lowsec static had re-opened upon, but I was already in the next wormhole, searching for that elusive nullsec exit. I did actually start to run a relic site in this hole, but warped away when an uncloaked stratios warped in.<br />
<br />
I've scanned five wormholes so far and found no exits to nullsec. This may not be as easy a way to get there as I'd hoped. I believe CCP recently reduced the number of wormhole-to-nullsec connections, to prevent their fleets from easily using them as shortcuts.<br />
<br />
Being stuck in chains of wormholes means I also can't jumpclone back into my "main body", which is sitting in Fliet. If I can't get to nullsec soon I'll take the first exit that lets me find a station at which I can dock, then jump clone back to Fliet.<br />
<br />
I found one wormhole today with three pirate relic sites: exactly what I'd been looking for! Sadly, my risk aversion told me that, with the killboards showing explorer ships being ganked there today, and a high-sec static exit, this probably wasn't a safe place to risk running relic sites.<br />
<br />
--<br />
<br />
August 5th<br />
<br />
Success! I made the 21 jump trip across nullsec to the Venal region, docked up and jump-cloned back to Fliet. I had looked at the system map and it said there was almost zero activity along the route, so I took my chances and jumped. Only one system had anyone else in local, so it was an easy trip. Later I plan to jump clone back out there at probe/run relic sites.<br />
<br />
It was kind of awesome to see new (to me) anomaly names, and find that they included maximum difficulty combat sites such as "Drone Horde", just sitting there un-run. I guess its true nobody runs drone sites.<br />
<br />
* I tried to find a picture of Arnold Rimmer on vacation, touring the diesel engines on Red Dwarf, but couldn't find one :( Internet, you have failed me!Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-29886878078464314952015-07-15T09:22:00.000-04:002015-07-20T10:21:51.851-04:00Asset Rich, ISK poor<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibENu5qjHAAawH5sb9jdoa-poYsjiA0X_r1hDM_QI_P0GFk1JOTLKphDEivWbNCucR86jMTGzrukNJ2kvyiO8cEOd7zveOUU-qDkt4gtS63Gab4x04Gy_APFAa6PF3XaRx362bJFwo3Go/s1600/3580748194_1152cbecd6_m.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibENu5qjHAAawH5sb9jdoa-poYsjiA0X_r1hDM_QI_P0GFk1JOTLKphDEivWbNCucR86jMTGzrukNJ2kvyiO8cEOd7zveOUU-qDkt4gtS63Gab4x04Gy_APFAa6PF3XaRx362bJFwo3Go/s1600/3580748194_1152cbecd6_m.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>From flickr user <a href="https://www.flickr.com/photos/nohodamon/" target="_blank">NoHodamon</a></i></td></tr>
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Hi everyone, I'm back! I wasn't doing enough of interest to warrant posting, but that's changed and Ima start posting again. I have a long video of a fun and busy 3 days of Eve I played a few weeks ago. It's edited but needs a voiceover.<br />
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<h3>
Trading</h3>
I seem to have found a small flaw in my trading plans: I'm doing a lot of "buy low" but opportunities to "sell high" are few and far between. As the price of Jump Freighters drifted downwards I acquired them for 6.3B or less. I assumed that the price of each would drift back up to around 7B, as they have all done regularly over the past six months.<br />
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Sadly no. The prices just continued to drop (except on the Rhea, which I wasn't able to acquire)...and I now own eight white elephants. 4 Nomads, 3 Ark and an Anshar, which I picked up last night for just 6.1B. When I checked the <a href="https://www.fuzzwork.co.uk/blueprint/" target="_blank">fuzzworks manufacturing calculator</a> it says these ships cost 9-10B to make....how are they selling for 6B?!<br />
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My liquid cash is less than 300M, but I have an enormous amount of goods that I could sell: Eve estimates the JFs are worth 51B, my trade hangar stands at 19B...that's the bulk of it.<br />
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I got into this predicament by having a high resistance to selling something for a low price...I'd rather hold it and wait for the price to go back up. This was ok when I had more ISK to invest than I could easily spend, but that time is past. I spent my last chunk of ISK on some cheap PI material and now I'm in danger of missing other bargains if I keep my stock. I now need to be aggressive in selling off what I have, starting with the items that will sell fastest and still make a profit.<br />
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I'm hoping that Fozziesov will spark something in the market that pushes the JF prices back up, and quickly. Changes in the Caldari-Gallente faction warfare system might help push datacores back up to 125-150k, where I'd see a tidy profit.<br />
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<i>Update on 7/20/2015 - </i>Good news! I sold my Anshar for 6.37B, amid fierce competition. In addition the price of several datacores spiked to 150K and higher and I was able to sell several thousand of them. The wallet is now fat and happy at almost 10B, the trade hanger is around 16B and I plexed my account. I also <a href="https://www.reddit.com/r/Eve/comments/3di10s/weekly_reve_no_question_is_stupid_thread_july_16/ct5j43x" target="_blank">asked a question</a> about the cost of building jump freighters. The answer was about 7.3 - 7.4B ISK, which leads to the question "why are they almost always sold for far less than that?"</div>
<h3>
Exploration</h3>
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I've dipped a toe into wormhole exploration, looking for relic sites - no luck yet, but I have completed Archaeology V and thus I'm able to use a tech II relic analyzer. This should make relic site running a lot easier. My plan is to get a clone out to deep nullsec, via wormholes, and see what I can find out there. I've run a few low-sec combat sites with corp mates and the rewards can be great, plus you get to socialize which is always a reward in itself.</div>
Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-1120718409129025302015-04-13T09:09:00.000-04:002015-04-13T09:09:43.333-04:00Life Speeds Up<div class="separator" style="clear: both; text-align: center;">
<iframe width="320" height="266" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/CYqZ_qKm53c/0.jpg" src="http://www.youtube.com/embed/CYqZ_qKm53c?feature=player_embedded" frameborder="0" allowfullscreen></iframe></div>
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<i>Life Speeds Up...then it goes away</i></div>
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<h4>
Faction Warfare Missions</h4>
I've had a productive couple of weeks lately and I think there's enough material to tell a story or two. I have been out with friends and run Level 4 faction warfare missions, earning about 360K lp in two sessions, totalling about 5 hours. The second set of missions we run seemed to be cursed from the start: my friend undocked his Proteus and the Eve server crashed. When he logged back in he found himself on the station undock, but luckily nobody had attacked him. We set off on our route and suffered two more disconnects. Most of the first missions were mine and we happily blasted through them, noting how quiet the systems were. "I've probably jinxed it now!" said my buddy.<br />
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Yes. Yes he had.<br />
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When we warped to his mission in Asakai he found a Succubus on the gate, waiting for him. He got scrammed...I landed just behind him and jumped into the mission. I wondered if he could use the acceleration gate too, but it seemed that being scrammed prevented him jumping in with me. I pressed ahead, getting into the field of rats, wondering if I should bounce out and go help my friend.<br />
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As in many engagements, the question arises, "whose friends will get here first?"...presumably our attacker had allies coming and we had nobody...but wait! Who just jumped into system?! X Gallentius, a well-known Galmil FC. I quickly convo'd him and asked if he could help. He said yes and we waited...my friend's armor was going down and a Pilgrim had landed to help the Succubus. He was being neuted too, and it was starting to look bleak. Still no sign of our blue buddies landing.<br />
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Into structure and a couple of galmil began to arrive, but it was too late. The Proteus turned to wreckage, but the <a href="https://zkillboard.com/kill/45915332/" target="_blank">Succubus </a>and <a href="https://zkillboard.com/kill/45915352/" target="_blank">his friend</a> were scrammed and destroyed. The gal-bros were kind enough to send some ISK to my friend to help pay for his next ship.<br />
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My luck held and I completed my sixth and final mission on my own and headed back home, where we turned in our missions and collected our reward.<br />
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<h4>
Jita Trading and PI</h4>
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My Jita alt has added some Planetary Interaction skills so I could take advantage of a low-ish tax rate on a good set of POCOs I found near Jita. I did a little math and found a setup that I think will work. I screwed up my first batch and sold them for one-tenth the cost I was looking for, but I'll make that back shortly. I'm using the Customs Code Expertise to lower that tax rate even further. I'm sticking with the same setup I have in Fliet, buying level 3 PI materials and producing level 4s. I could have tried going from level 2 to level 4 but that's frankly more logistics that I care to deal with. Three-to-four will make me about 80-100K profit per unit produced, which I'm perfectly happy with.</div>
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The jump freighters I bought are on the verge of returning to higher prices so I can finally sell them. It was an interesting experiment, but too slow to be worth it. I'm going to return to the quick flip, even if the profits are lower. Some of the other items I've been stockpiling have just had a nice price spike so I'm trying to offload them now. I've also written a piece of software that will be capable of watching that information for me, when I get around to writing that part of it.</div>
Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com0tag:blogger.com,1999:blog-8003713627845475695.post-14787424627741995922015-03-18T09:02:00.000-04:002015-03-18T09:02:09.431-04:00Undocked<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfOSH7ORBzuhfZFHDWZg9rA_Jr2UgR3Mx1kJeFpBl_Yow_hyphenhyphenEqr1JMwiqCXAzRPnO1kdeUh6wuuGOViPYVWBl3Few70nj8xcClN_BoWP-X37q0arbucd93ZdS7pDFMknNBVbSocYUdq7Q/s1600/4125851805_c9387a2908_m.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfOSH7ORBzuhfZFHDWZg9rA_Jr2UgR3Mx1kJeFpBl_Yow_hyphenhyphenEqr1JMwiqCXAzRPnO1kdeUh6wuuGOViPYVWBl3Few70nj8xcClN_BoWP-X37q0arbucd93ZdS7pDFMknNBVbSocYUdq7Q/s1600/4125851805_c9387a2908_m.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>Suit Up! From flickr user <a href="https://www.flickr.com/photos/tom1231/" target="_blank">Tom</a><br /><br /><div style="text-align: left;">
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The stars aligned and I spent three glorious hours zipping around Oto, helping pew-pew <a href="https://zkillboard.com/character/93697922/" target="_blank">51 Templis CALSF ships </a>into dust before losing my Catalyst (3M isk ship with 16M loot in the hold...smrt!). Our fellow Gal Mil corp "Rapid Withdrawl" put together a sizeable fleet of cheap but effective Catalysts and we cut through their even cheaper Cormorant/Kestrel/Merlin fleets, with the odd<br />
<br />
We close a few plexes and kept our eyes several pirate Snuffbox capsuleers that harassed both sides. They dropped fighters on us a few times, giving us the chance to kill a couple of these super-drones. They were using the soon-to-be-history "<a href="https://forums.eveonline.com/default.aspx?g=posts&t=409271" target="_blank">Skynet</a>" technique, which I'd never seen in action before. Unfortunately our fleet booster lost his 400M links ship, a Loki, but in fairness Snuff also kill the CalMil booster ship too, a few minutes later.<br />
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I tried repeatedly to get my video software to record but it was in flaky mode and insisted that it couldn't. Dang it.<br />
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I'm starting to tire of industry a bit, but I've begun writing a program to help me find the juiciest opportunities. Eve Online has an extensive API that allows programmers to access price data, so I'm doing what hundreds of people have already done: write a glorified spreadsheet that will identify stuff selling cheap/expensive etc. I'm using Delphi XE7, a language for which no shared libraries exist (AFAIK), but it's been easy to write my own after having watched several videos on REST/XML support in Delphi.Brianhttp://www.blogger.com/profile/13747055386430398635noreply@blogger.com1