[Atron, Fly, You Fools!]
Micro Auxiliary Power Core II
Damage Control II
Magnetic Field Stabilizer II
Medium Shield Extender II
5MN Y-T8 Compact Microwarpdrive
Fleeting Compact Stasis Webifier
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Small Core Defense Field Extender I
Small Core Defense Field Extender I
Small Hybrid Burst Aerator I
Void S x1163
Null S x1263
This shield tanked Atron is a tight fit but a joy to blap rats with. It has about 4k EHP and delivers about 200 dps. It will kill anything up to and including Serpentis clone soldiers (not Guristas, which fire missiles that have no problem finding you) and Serpentis Baron/Commodore vessels. Just orbit your target at 500 meters and open fire. A pulse from the MWD will cover about 35km, letting you get close quickly. You may need to downgrade some of these modules to make it fit for you.
--
[Imicus, Looky]
Warp Core Stabilizer I
Warp Core Stabilizer I
Warp Core Stabilizer I
5MN Y-T8 Compact Microwarpdrive
Scan Rangefinding Array I
Scan Pinpointing Array I
Scan Acquisition Array I
Core Probe Launcher I
Prototype Cloaking Device I
Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I
A simple scanning and probing Imicus for finding cosmic signatures - there's nothing special about this fit, it's just a good workhorse to have around for digging up content. The warp core stabilizers is just me being paranoid. I have probing ships with Sisters probes but this simpler fit is a good place to start.
--
[Epithal, Blue Night]
Nanofiber Internal Structure II
Warp Core Stabilizer I
Warp Core Stabilizer I
Warp Core Stabilizer I
Adaptive Invulnerability Field II
Deluge Enduring Burst Jammer
50MN Cold-Gas Enduring Microwarpdrive
Adaptive Invulnerability Field II
Improved Cloaking Device II
Medium Low Friction Nozzle Joints I
Medium Low Friction Nozzle Joints I
Medium Polycarbon Engine Housing I
A good Epithal is a must for those doing Planetary Interaction. It has a specialized cargo bay that carries at least 50k m3 of PI material. The modules I'm using are for running away - I usually pre-overheat the burst jammer and activate one of the invulns. It can do the Cloak+MWD trick that will get you safely away from gates as quickly as possible. Here's a longer video specifically about transports.
No comments:
Post a Comment